#058 · Pokémon Emerald Seaglass · changed in this game
Medicham
FightingPsychicAthletic, Pure Power (hidden)
In Emerald Seaglass: Not in the wild: evolve Meditite at Level 30. Its type (Fighting / Psychic) is the same as in the official games. Base stats total 450, up from 410; 5 of the six changed, most of all HP (60 → 80). Abilities: it gains Athletic and loses Telepathy. 11 of its 25 level-up moves are new compared with Pokémon Emerald, including Blaze Kick and Zen Headbutt.
Level-up moves 28
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | — | 10 |
| 1 | Blaze Kick On evolution A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 95 | 10 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 1 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | — | — | 40 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 4 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | — | — | 40 |
| 7 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 9 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 15 | Feint | Normal | Phys | 30 | 100 | 10 |
| 17 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 20 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 60 | 100 | 15 |
| 23 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 25 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | — | — | 5 |
| 28 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 31 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 33 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 35 | Spirit Break Attacks with spirit-breaking force. Lowers Sp. Atk. | Fairy | Phys | 75 | 100 | 15 |
| 36 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 40 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 42 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 44 | Trop Kick An intense kick from the tropics. Lowers Attack. | Grass | Phys | 70 | 100 | 15 |
| 47 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 53 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 22
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Sootopolis City (shop) | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Sootopolis City (shop) | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM11 | Sunny Day Sootopolis City (shop) | Fire | — |
| TM12 | Taunt Route 110 | Dark | — |
| TM15 | Hyper Beam Lilycove City (shop) | Normal | 150 |
| TM16 | Light Screen Lilycove City (shop) | Psychic | — |
| TM17 | Protect Lilycove City (shop) | Normal | — |
| TM18 | Rain Dance Sootopolis City (shop) | Water | — |
| TM29 | Psychic Sootopolis City (shop) | Psychic | 90 |
| TM30 | Shadow Ball Sootopolis City (shop) | Ghost | 80 |
| TM31 | Brick Break Sootopolis City | Fighting | 75 |
| TM32 | Double Team Sootopolis City (shop) | Normal | — |
| TM33 | Reflect Lilycove City (shop) | Psychic | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Lilycove City | Normal | — |
| TM46 | Thief Slateport City | Dark | 60 |
| TM48 | Skill Swap Sootopolis City (shop) | Psychic | — |
Where to find Medicham
Not found in the wild — evolve or trade for it.