Medicham
#308 · Pokémon Emerald Rule-ette · unchanged from the official games

Medicham

FightingPsychicPure Power, Telepathy (hidden)

In Emerald Rule-ette: Not in the wild: evolve Meditite at Level 37. Its type (Fighting / Psychic), base stats (total 410) and abilities are the same as in the official games. 10 of its 19 level-up moves are new compared with Pokémon Emerald, including Work Up and Endure.

Level-up moves 19

LvMoveTypeCatPowAccPP
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Detect
FightingStat——5
1Fire Punch
A fiery punch that may burn the foe.
FirePhys7510015
1Ice Punch
An icy punch that may freeze the foe.
IcePhys7510015
1Thunder Punch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
1Work Up
The user is roused. Ups Attack and Sp. Atk.
NormalStat——30
12Endure
Endures any attack for 1 turn, leaving at least 1HP.
NormalStat——10
15Feint
NormalPhys3010010
17Force Palm
A shock wave attack that may paralyze the foe.
FightingPhys6010010
20Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec6510020
23Calm Mind
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat——20
25Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
28High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
31Psych Up
Copies foe's stat changes and gives to the user.
NormalStat——10
33Acupressure
The user sharply raises one of its stats.
NormalStat——30
36Power Trick
The user swaps its Attack and Defense stats.
PsychicStat——10
47Recover
Recovers up to half the user's maximum HP.
NormalStat——5
53Axe Kick
May miss and hurt the kicker. May cause confusion.
FightingPhys1209010
53Counter
Retaliates any physical hit with double the power.
FightingPhys110020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 25

#Move · where to get itTypePow
TM01Focus Punch
Route 115 (pick up)
Fighting150
TM04Calm Mind
Mossdeep City Gym (pick up)
Psychic—
TM06Toxic
Fiery Path (pick up)
Poison—
TM08Bulk Up
Dewford Town Gym (pick up)
Fighting—
TM11Sunny Day
Scorched Slab (pick up)
Fire—
TM12Taunt
Route 110 — Trick House End (pick up); Route 110 — Trick House Entrance (pick up)
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F (buy)
Normal150
TM16Light Screen
Lilycove City — Department Store 4F (buy)
Psychic—
TM17Protect
Lilycove City — Department Store 4F (buy)
Normal—
TM18Rain Dance
Abandoned Ship — Hidden Floor Rooms (pick up)
Water—
TM29Psychic
Mauville City — Game Corner (pick up); Victory Road — B1F (pick up)
Psychic90
TM30Shadow Ball
Mt. Pyre — 6F (pick up)
Ghost80
TM31Brick Break
Sootopolis City — House 1 (pick up)
Fighting75
TM32Double Team
Mauville City — Game Corner (pick up); Route 113 (hidden)
Normal—
TM33Reflect
Lilycove City — Department Store 4F (buy)
Psychic—
TM39Rock Tomb
Rustboro City Gym (pick up)
Rock60
TM40Aerial Ace
Fortree City Gym (pick up)
Flying60
TM42Facade
Petalburg City Gym (pick up)
Normal70
TM44Rest
Lilycove City — House 2 (pick up)
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby (pick up)
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F (pick up)
Dark60
TM48Skill Swap
Mt. Pyre — Exterior (pick up)
Psychic—
HM04Strength
Rusturf Tunnel (pick up)
Normal80
HM05Flash
Granite Cave — 1F (pick up)
Normal—
HM06Rock Smash
Route 111 — Winstrate Family's House (pick up)
Fighting40

Where to find Medicham

Not found in the wild — evolve or trade for it.