Medicham
#048 · Pokémon Odyssey II: Heroes of Lemuria · changed in this game

Medicham

FightingPsychicHuge Power, /

Level-up moves 16

LvMoveTypeCatPowAccPP
1Waking Chakra On Evolution
The user recovers 1/16 of its max HP every turn
PsychicStat010010
1Mach Punch
1Triple Axel
1Tackle
1Karate Chop
5Blindside
Cannot be evaded
PsychicPhys5010020
10Heal Pulse
15Fake Out
20Force Palm
25Zen Headbutt
30High Jump Kick
35Quick Guard
40Darkness Fist
Causes recoil equal to 33% of the damage dealt
DarkPhys10010015
45Life Dew
50Close Combat
55Recover

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Medicham

Not found in the wild — evolve or trade for it.