#048 · Pokémon Odyssey II: Heroes of Lemuria · changed in this game
Medicham
FightingPsychicHuge Power, /
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Waking Chakra On Evolution The user recovers 1/16 of its max HP every turn | Psychic | Stat | 0 | 100 | 10 |
| 1 | Mach Punch | — | — | |||
| 1 | Triple Axel | — | — | |||
| 1 | Tackle | — | — | |||
| 1 | Karate Chop | — | — | |||
| 5 | Blindside Cannot be evaded | Psychic | Phys | 50 | 100 | 20 |
| 10 | Heal Pulse | — | — | |||
| 15 | Fake Out | — | — | |||
| 20 | Force Palm | — | — | |||
| 25 | Zen Headbutt | — | — | |||
| 30 | High Jump Kick | — | — | |||
| 35 | Quick Guard | — | — | |||
| 40 | Darkness Fist Causes recoil equal to 33% of the damage dealt | Dark | Phys | 100 | 100 | 15 |
| 45 | Life Dew | — | — | |||
| 50 | Close Combat | — | — | |||
| 55 | Recover | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Medicham
Not found in the wild — evolve or trade for it.