#308 · Pokémon X & Y
Medicham
FightingPsychicPure Power, Telepathy (hidden)
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 1 | Fire Punch Has a chance to burn the target. | Fire | Phys | 75 | 100 | 15 |
| 1 | ThunderPunch Has a chance to paralyze the target. | Electric | Phys | 75 | 100 | 15 |
| 1 | Ice Punch Has a chance to freeze the target. | Ice | Phys | 75 | 100 | 15 |
| 1 | Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Phys | — | — | 10 |
| 1 | Meditate Raises the user’s Attack by one stage. | Psychic | Stat | — | — | 40 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 4 | Meditate Raises the user’s Attack by one stage. | Psychic | Stat | — | — | 40 |
| 8 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 11 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 15 | Hidden Power Power and type depend upon user’s IVs. Power can range from 30 to 70. | Normal | Spec | 60 | 100 | 15 |
| 18 | Mind Reader Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 5 |
| 22 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 25 | Calm Mind Raises the user’s Special Attack and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 29 | Force Palm Has a chance to paralyze the target. | Fighting | Phys | 60 | 100 | 10 |
| 32 | High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 130 | 90 | 10 |
| 36 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 42 | Acupressure Raises one of a friendly Pokémon’s stats at random by two stages. | Normal | Stat | — | — | 30 |
| 49 | Power Trick User swaps Attack and Defense. | Psychic | Stat | — | — | 10 |
| 55 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 62 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Location not compiled for this game yet | Psychic | 80 |
| TM04 | Calm Mind Location not compiled for this game yet | Psychic | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM08 | Bulk Up Location not compiled for this game yet | Fighting | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 60 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM16 | Light Screen Location not compiled for this game yet | Psychic | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM29 | Psychic Location not compiled for this game yet | Psychic | 90 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM31 | Brick Break Location not compiled for this game yet | Fighting | 75 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM33 | Reflect Location not compiled for this game yet | Psychic | — |
| TM39 | Rock Tomb Location not compiled for this game yet | Rock | 60 |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM47 | Low Sweep Location not compiled for this game yet | Fighting | 65 |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM52 | Focus Blast Location not compiled for this game yet | Fighting | 120 |
| TM53 | Energy Ball Location not compiled for this game yet | Grass | 90 |
| TM56 | Fling Location not compiled for this game yet | Dark | — |
| TM67 | Retaliate Location not compiled for this game yet | Normal | 70 |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM70 | Flash Location not compiled for this game yet | Normal | — |
| TM77 | Psych Up Location not compiled for this game yet | Normal | — |
| TM80 | Rock Slide Location not compiled for this game yet | Rock | 75 |
| TM84 | Poison Jab Location not compiled for this game yet | Poison | 80 |
| TM85 | Dream Eater Location not compiled for this game yet | Psychic | 100 |
| TM86 | Grass Knot Location not compiled for this game yet | Grass | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM88 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM94 | Rock Smash Location not compiled for this game yet | Fighting | 40 |
| TM98 | Power-Up Punch Location not compiled for this game yet | Fighting | 40 |
| TM100 | Confide Location not compiled for this game yet | Normal | — |
| HM04 | Strength Location not compiled for this game yet | Normal | 80 |
Where to find Medicham
Not found in the wild — evolve or trade for it.