Medicham
#308 · Pokémon FireRed: Rocket Edition · changed in this game

Medicham

FightingPsychicPure Power

Level-up moves 22

LvMoveTypeCatPowAccPP
1Zen Headbutt
The user focuses and rams the foe. It may also make the foe flinch.
PsychicPhys8010015
1Fire Punch
The foe is punched with a fiery fist. It may leave the foe with a burn.
FirePhys7510015
1Thunderpunch
The foe is punched with an electrified fist. It may leave the foe paralyzed.
ElectricPhys7510015
1Ice Punch
The foe is punched with an icy fist. It may leave the foe frozen.
IcePhys7510015
1Bide
The user endures attacks for two turns, then strikes back double.
NormalPhys110010
1Meditate
The user meditates to awaken its power and raise its Attack stat.
PsychicStat0040
1Confusion
A weak telekinetic attack that may also leave the foe confused.
PsychicSpec5010025
1Detect
Enables the user to evade all attacks. It may fail if used in succession.
FightingStat005
4Meditate
The user meditates to awaken its power and raise its Attack stat.
PsychicStat0040
8Confusion
A weak telekinetic attack that may also leave the foe confused.
PsychicSpec5010025
11Detect
Enables the user to evade all attacks. It may fail if used in succession.
FightingStat005
15Hidden Power
An attack that varies in type and intensity depending on the user.
NormalSpec110015
18Mind Reader
The user predicts the foe's action to ensure its next attack hits.
NormalStat01005
22Fake Out
An attack that hits first and causes flinching. Usable only on 1st turn.
NormalPhys4010010
25Calm Mind
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
PsychicStat0020
29Force Palm
The foe is attacked with a shock wave that may also leave it paralyzed.
FightingPhys6010010
32Hi Jump Kick
A strong jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
36Psych Up
The user hypnotizes itself into copying any stat change made by the foe.
NormalStat0010
42Acupressure
The user sharply raises one of its stats by pressing its stress points.
NormalStat0030
49Psycho Cut
The user tears the foe with psychic blades. It has a high critical-hit ratio.
PsychicPhys7010020
55Reversal
An all-out attack that becomes more powerful the less HP the user has.
FightingPhys110015
62Recover
A self-healing move that restores HP by up to half of the user's maximum HP.
NormalStat0010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 25

#Move · where to get itTypePow
TM01Focus Punch
Silph Co. (pick-up)
Fighting150
TM04Calm Mind
Saffron City
Psychic
TM06Toxic
Fuchsia City
Poison
TM08Bulk Up
Silph Co. (pick-up)
Fighting
TM10Hidden Power
Not found in this game's maps or scripts
Normal1
TM11Sunny Day
Safari Zone (pick-up)
Fire
TM15Hyper Beam
Not found in this game's maps or scripts
Normal150
TM16Light Screen
Not found in this game's maps or scripts
Psychic
TM17Protect
Power Plant (pick-up)
Normal
TM18Rain Dance
Route 15 (pick-up)
Water
TM21Frustration
Not found in this game's maps or scripts
Normal1
TM27Return
Saffron City
Normal1
TM29Psychic
Saffron City
Psychic90
TM30Shadow Ball
Not found in this game's maps or scripts
Ghost80
TM31Brick Break
S.S. Anne (pick-up)
Fighting75
TM32Double Team
Safari Zone (pick-up)
Normal
TM33Reflect
Not found in this game's maps or scripts
Psychic
TM39Rock Tomb
Pewter City
Rock60
TM42Facade
Not found in this game's maps or scripts
Normal70
TM43Secret Power
Route 25 (pick-up)
Normal70
TM44Rest
S.S. Anne (pick-up)
Psychic
TM45Attract
Route 24 (pick-up)
Normal
HM04Strength
Route 16; Pewter City
Normal80
HM05Flash
Not found in this game's maps or scripts
Normal
HM06Rock Smash
Not found in this game's maps or scripts
Fighting20

Where to find Medicham

Not found in the wild — evolve or trade for it.