Medicham
#308 · Pokémon Parallel Emerald · unchanged from the official games

Medicham

FightingPsychicPure Power, Telepathy (hidden)

In Parallel Emerald: First found in Route 114 (Grass), and in 1 more area. Its type (Fighting / Psychic), base stats (total 410) and abilities are the same as in the official games. 8 of its 22 level-up moves are new compared with Pokémon Emerald, including Zen Headbutt and Endure.

Level-up moves 22

LvMoveTypeCatPowAccPP
1Bide
User waits for two turns, then hits back for twice the damage it took.
NormalPhys——10
1Fire Punch
Has a chance to burn the target.
FirePhys7510015
1Ice Punch
Has a chance to freeze the target.
IcePhys7510015
1ThunderPunch
Has a chance to paralyze the target.
ElectricPhys7510015
1Zen Headbutt
Has a chance to make the target flinch.
PsychicPhys8010015
4Meditate
Raises the user’s Attack by one stage.
PsychicStat——40
7Confusion
Has a chance to confuse the target.
PsychicSpec5010025
9Detect
Prevents any moves from hitting the user this turn.
FightingStat——5
12Endure
Prevents the user’s HP from lowering below 1 this turn.
NormalStat——10
15Feint
Hits through Protect and Detect.
NormalPhys3010010
17Force Palm
Has a chance to paralyze the target.
FightingPhys6010010
20Hidden Power
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NormalSpec6010015
23Calm Mind
Raises the user’s Special Attack and Special Defense by one stage.
PsychicStat——20
25Mind Reader
Ensures that the user’s next move will hit the target.
NormalStat——5
28High Jump Kick
If the user misses, it takes half the damage it would have inflicted in recoil.
FightingPhys1309010
31Psych Up
Discards the user’s stat changes and copies the target’s.
NormalStat——10
33Acupressure
Raises one of a friendly Pokémon’s stats at random by two stages.
NormalStat——30
36Power Trick
User swaps Attack and Defense.
PsychicStat——10
39Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FightingPhys—10015
41Recover
Heals the user by half its max HP.
NormalStat——5
44Counter
Inflicts twice the damage the user received from the last physical hit it took.
FightingPhys—10020
48Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 40

#Move · where to get itTypePow
TM01Close Combat
Victory Road
Fighting120
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Route 127
Poison—
TM08Bulk Up
Sootopolis City
Fighting—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Lilycove City
Fire—
TM12Taunt
Sootopolis City Gym
Dark—
TM15Hyper Beam
Victory Road
Normal150
TM16Light Screen
Mossdeep City
Psychic—
TM17Protect
Petalburg City Gym
Normal—
TM18Rain Dance
Lilycove City
Water—
TM21Frustration
Slateport City
Normal—
TM27Return
Slateport City
Normal—
TM29Psychic
Seafloor Cavern
Psychic90
TM30Shadow Ball
Mt. Pyre
Ghost80
TM31Brick Break
Jagged Pass
Fighting75
TM32Double Team
Froster Cave
Normal—
TM33Reflect
Mossdeep City
Psychic—
TM39Rock Tomb
Slateport City
Rock60
TM40Aerial Ace
Slateport City
Flying60
TM42Facade
Route 115
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Rustboro City
Psychic—
TM45Attract
Route 109
Normal—
TM46Thief
Rustboro City Gym
Dark60
TM48Zen Headbutt
Safari Zone
Psychic80
TM52Focus Blast
Abandoned Ship
Fighting120
TM53Energy Ball
Route 118
Grass90
TM54Psyshock
Route 121
Psychic80
TM60Drain Punch
Mossdeep City
Fighting75
TM63Rock Slide
Fallarbor Town
Rock75
TM68Giga Impact
Victory Road
Normal150
TM84Poison Jab
Fortree City Gym
Poison90
TM86Grass Knot
Dewford Town Gym
Grass—
TM88Low Sweep
Slateport City
Fighting65
TM90Substitute
Pacifidlog Town
Normal—
TM92Trick Room
Lavaridge Town Gym
Psychic—
HM04Strength
Dewford Town
Normal80
HM05Flash
Granite Cave
Normal—
HM06Rock Smash
Mauville City
Fighting40

Where to find Medicham

AreaMethodLevel
Route 114Grass
Shoal CaveGrass

Other changes in this game

  • Mega Evolves into Medicham (Mega) holding a Medichamite.
  • How to get it: See Encounters Tab or Evolution Family/Line.