#208 · Pokémon Mirror Gold · changed in this game
Steelix
SteelGroundRock Head, Filter
In Mirror Gold: First found in Digletts Cave (Grass (Morning / Day), Lv 65-66), and in 1 more area. Its type (Steel / Ground) is the same as in the official games. Base stats total 530, up from 510; 4 of the six changed, most of all Attack (85 → 125). Abilities: it gains Filter and loses Sturdy and Sheer Force. 11 of its 31 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Sand Tomb and Autotomize.
Level-up moves 31
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Sand Tomb Prevents the target from fleeing and inflicts damage for 2-5 turns. | Ground | Phys | 35 | 85 | 15 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 11 | Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 13 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 14 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 16 | Rock Throw Inflicts regular damage with no additional effect. | Rock | Phys | 50 | 90 | 15 |
| 17 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 19 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 20 | Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Phys | 60 | 95 | 15 |
| 22 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 23 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 25 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 26 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 28 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 29 | Autotomize Raises the user’s Speed by two stages and halves the user’s weight. | Steel | Stat | — | — | 15 |
| 31 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 32 | Stealth Rock Causes damage when opposing Pokémon switch in. | Rock | Stat | — | — | 20 |
| 34 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Phys | 80 | 100 | 10 |
| 35 | Iron Tail Has a chance to lower the target’s Defense by one stage. | Steel | Phys | 100 | 75 | 15 |
| 37 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 40 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 41 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 43 | Rock Slide Has a chance to make the target flinch. | Rock | Phys | 75 | 90 | 10 |
| 44 | Rock Polish Raises the user’s Speed by two stages. | Rock | Stat | — | — | 20 |
| 46 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 49 | Headlong Rush | Ground | Phys | 120 | 100 | 5 |
| 50 | Spin Out | Steel | Phys | 100 | 100 | 5 |
| 58 | Stone Edge Has an increased chance for a critical hit. | Rock | Phys | 100 | 80 | 5 |
| 62 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 64 | Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Phys | 90 | 100 | 15 |
| 65 | Head Smash User receives 1/2 the damage inflicted in recoil. | Rock | Phys | 150 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 54
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TM005 | Roar | Normal | — |
| TR05 | Hyper Beam Celadon Department Store Upper 2F (also at Viridian Mart) | Normal | 150 |
| TR08 | Giga Impact Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Normal | 150 |
| TM010 | Hidden Power | Normal | 60 |
| TR10 | Earthquake Mt. Mortar (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart) | Ground | 100 |
| TM011 | Sunny Day | Fire | — |
| TR11 | Rock Slide Mt. Mortar 2F (hidden) (also at Celadon Department Store Upper 2F, Pewter Mart) | Rock | 75 |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TM028 | Dig Celadon Department Store 3F | Ground | 80 |
| TR30 | Stone Edge Celadon Department Store Upper 2F (also at Pewter Mart) | Rock | 100 |
| TR31 | Iron Tail Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Steel | 100 |
| TM032 | Body Slam | Normal | 85 |
| TR36 | Iron Defense Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Steel | — |
| TM037 | Sandstorm | Rock | — |
| TR37 | Taunt Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Dark | — |
| TM039 | Rock Tomb | Rock | 60 |
| TM041 | Torment Goldenrod Department Store Upper 2F (also at Celadon Department Store 3F) | Dark | — |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM045 | Attract | Normal | — |
| TM052 | Crunch Goldenrod Department Store 5F | Dark | 80 |
| TM059 | Dragon Pulse | Dragon | 85 |
| TM064 | Explosion | Normal | 250 |
| TM066 | Payback | Dark | 50 |
| TM069 | Rock Polish | Rock | — |
| TM074 | Gyro Ball | Steel | — |
| TM076 | Stealth Rock Goldenrod Department Store Upper 2F (also at Celadon Department Store 3F) | Rock | — |
| TM077 | Psych Up Goldenrod Department Store Upper 2F | Normal | — |
| TM078 | Captivate Celadon Department Store 3F | Normal | — |
| TM079 | Dark Pulse Celadon Department Store 3F | Dark | 80 |
| TM082 | Sleep Talk | Normal | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM090 | Substitute | Normal | — |
| TM091 | Flash Cannon | Steel | 80 |
| TM097 | Psychic Fangs Saffron Mart (also at Celadon Department Store 3F) | Psychic | 85 |
| TM098 | Breaking Swipe Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Dragon | 60 |
| TM099 | Iron Head Goldenrod Department Store 5F | Steel | 80 |
| TM100 | Dragon Dance Celadon Department Store 3F (also at Viridian Mart) | Dragon | — |
| TM105 | Earth Power Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Ground | 90 |
| TM106 | Drill Run Goldenrod Department Store 5F | Ground | 80 |
| TM107 | Heavy Slam Celadon Department Store 3F (also at Pewter Mart) | Steel | — |
| TM114 | Curse Olivine Mart (also at Celadon Department Store 3F) | Ghost | — |
| TM134 | Sand Tomb Violet City Mart (also at Celadon Department Store 3F) | Ground | 35 |
| TM137 | Smack Down Celadon Department Store 3F (also at Pewter Mart) | Rock | 50 |
| TM144 | High Horsepower Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Ground | 95 |
| HM01 | Cut | Normal | 50 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Steelix
| Area | Method | Level | |
|---|---|---|---|
| Digletts Cave | Grass (Morning / Day) | 65-66 | |
| Seafoam Islands B3F | Grass (Morning / Day) | 71-73 |
Other changes in this game
- Egg moves: Block, Defense Curl, Dragon Tail, Flail, Head Smash, Heavy Slam, Rock Blast, Rollout, Wide Guard
- Tutor moves: Ancient Power, Aqua Tail, Bind, Block, Body Slam, Bulldoze, Dark Pulse, Defense Curl, Double-Edge, Dragon Pulse, Earth Power, Endure, Explosion, Fire Fang, Flash Cannon, Giga Impact, Headbutt, High Horsepower, Hyper Beam, Ice Ball, Ice Fang, Iron Head, Iron Tail, Magnet Rise, Meteor Beam, Mimic, Mud-Slap, Power Shift, Rest, Rock Slide, Rock Smash, Rollout, Scorching Sands, Sleep Talk, Snore, Stealth Rock, Steel Beam, Steel Roller, Stomping Tantrum, Stone Edge, Substitute, Swagger, Thunder Fang, Twister
- A wild one can rarely hold Metal Coat.