Steelix
#208 · Pokémon Emerald Rule-ette · unchanged from the official games

Steelix

SteelGroundRock Head, Sturdy, Sheer Force (hidden)

In Emerald Rule-ette: First found in Victory Road (Grass, Lv 36-40). Its type (Steel / Ground), base stats (total 510) and abilities are the same as in the official games. 14 of its 24 level-up moves are new compared with Pokémon Emerald, including Fire Fang and Ice Fang.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Bind
Binds and squeezes the foe for 4 or 5 turns.
NormalPhys158520
1Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Harden
Stiffens the body's muscles to raise Defense.
NormalStat——30
1Ice Fang
May cause flinching or leave the foe frozen.
IcePhys659515
1Rock Polish
Polishes the body to sharply raise Speed.
RockStat——20
1Rock Throw
Throws small rocks to strike the foe.
RockPhys509015
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
4Smack Down
Throws a rock to knock the foe down to the ground.
RockPhys5010015
8Autotomize
Sheds additional weight to sharply boost Speed.
SteelStat——15
12Dragon Breath
Strikes the foe with a blast of breath. May paralyze.
DragonSpec6010020
16Curse
A move that functions differently for GHOSTS.
GhostStat——10
20Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
24Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
28Sand Tomb
Traps and hurts the foe in quicksand for 4 or 5 turns.
GroundPhys358515
32Stealth Rock
Sets floating stones that hurt a foe switching in.
RockStat——20
36Slam
Slams the foe with a long tail, vine, etc.
NormalPhys807520
40Sandstorm
Causes a sandstorm that rages for several turns.
RockStat——10
44Dig
Digs underground the first turn and strikes next turn.
GroundPhys8010010
48Iron Tail
Attacks with a rock-hard tail. May lower Defense.
SteelPhys1007515
52Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805
56Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
60Magnet Rise
The user levitates with electromagnetism.
ElectricStat——10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 19

#Move · where to get itTypePow
TM05Roar
Route 114 (pick up)
Normal—
TM06Toxic
Fiery Path (pick up)
Poison—
TM11Sunny Day
Scorched Slab (pick up)
Fire—
TM12Taunt
Route 110 — Trick House End (pick up); Route 110 — Trick House Entrance (pick up)
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F (buy)
Normal150
TM17Protect
Lilycove City — Department Store 4F (buy)
Normal—
TM23Iron Tail
Meteor Falls — 1F Room 1 (pick up)
Steel100
TM26Earthquake
Seafloor Cavern — Room 9 (pick up)
Ground100
TM28Dig
Route 114 — Fossil Maniac's House (pick up)
Ground80
TM32Double Team
Mauville City — Game Corner (pick up); Route 113 (hidden)
Normal—
TM37Sandstorm
Route 111 (pick up)
Rock—
TM39Rock Tomb
Rustboro City Gym (pick up)
Rock60
TM41Torment
Slateport City — Battle Tent Lobby (pick up)
Dark—
TM42Facade
Petalburg City Gym (pick up)
Normal70
TM44Rest
Lilycove City — House 2 (pick up)
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby (pick up)
Normal—
HM01Cut
Rustboro City — Cutter's House (pick up)
Normal50
HM04Strength
Rusturf Tunnel (pick up)
Normal80
HM06Rock Smash
Route 111 — Winstrate Family's House (pick up)
Fighting40

Where to find Steelix

AreaMethodLevel
Victory RoadGrass36-405% rare