Steelix in Polished Crystal
Steel / Ground — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Attack 85 → 90 (total 510 → 515)
- Abilities gains Sand Force and loses Rock Head
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Crystal, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Learns Iron Tail the moment it evolves
- Wild held items: Metal Coat
- Catch rate 25
- Base experience 196
- EV yield: 2 Def
- Egg groups: Mineral
- Growth rate: Medium Fast
- Move tutors: Aqua Tail, Body Slam, Defense Curl, Double-Edge, Earth Power, Endure, Headbutt, Iron Head, Rollout, Sleep Talk, Swagger
In the Faithful version
Everything above is the Polished version. In Faithful, its base stats are 75 / 85 / 200 / 55 / 65 / 30.
Steelix in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Steelix
| Area | Method | Level | |
|---|---|---|---|
| Cinnabar Volcano B1F | Grass (morning/day) | 58-64 | 5% rare |
| Cinnabar Volcano B1F | Grass (morning/day) | 58-64 | 5% rare |
| Cinnabar Volcano B1F | Grass (night) | 58-64 | 5% rare |
| Cinnabar Volcano B2F | Grass (morning/day) | 60-66 | 5% rare |
| Cinnabar Volcano B2F | Grass (morning/day) | 60-66 | 5% rare |
| Cinnabar Volcano B2F | Grass (night) | 60-66 | 5% rare |
| Cliff Cave | Grass (day) | Base−5 to Base−1 | 5% rare |
| Cliff Cave | Grass (morning) | Base−6 to Base−1 | 5% rare |
| Cliff Cave | Grass (night) | Base−6 to Base−1 | 5% rare |
| Dim Cave 1F | Grass (morning/day) | 49-54 | 5% rare |
| Dim Cave 2F | Grass (morning/day) | 50-55 | 5% rare |
| Dim Cave 3F | Grass (morning/day) | 52-56 | 5% rare |
| Quiet Cave B3F | Grass (morning/day) | Base−15 to Base+3 | 5% rare |
| Quiet Cave B3F | Grass (night) | Base to Base+3 | 5% rare |
| Rock Tunnel B1F | Grass (morning/day) | 50-55 | 5% rare |
| Rock Tunnel B1F | Grass (night) | 50-55 | 5% rare |
| Silver Cave Room 2 | Grass (morning/day) | 72-77 | 5% rare |
| Silver Cave Room 3 | Grass (morning/day) | 74-80 | 5% rare |
| Silver Cave Room 3 | Grass (night) | 74-80 | 5% rare |
| Victory Road 1F | Grass (morning/day) | 41-46 | 5% rare |
| Victory Road 1F | Grass (night) | 41-46 | 5% rare |
| Victory Road 2F | Grass (morning/day) | 44-49 | 5% rare |
| Victory Road 2F | Grass (night) | 44-49 | 5% rare |
| Victory Road 3F | Grass (morning/day) | 46-51 | 5% rare |
| Victory Road 3F | Grass (night) | 46-51 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Raises the user's Defense. | Normal | Stat | — | — | 40 |
| 1 | Iron Tail An attack that may lower Defense. | Steel | Phys | 100 | 75 | 15 |
| 1 | Tackle A full-body charge attack. | Normal | Phys | 40 | 100 | 35 |
| 1 | Wrap Traps the foe for 2-5 turns. | Normal | Phys | 15 | 90 | 20 |
| 4 | Curse Works differently for Ghost-types. | Ghost | Stat | — | — | 10 |
| 7 | Rock Throw Drops rocks on the enemy. | Rock | Phys | 50 | 90 | 15 |
| 10 | Rage Raises Attack if the user is hit. | Normal | Phys | 20 | 100 | 20 |
| 13 | Rock Blast Hurls boulders to hit 2-5 times. | Rock | Phys | 25 | 90 | 25 |
| 16 | Body Slam | Normal | Phys | 85 | 100 | 15 |
| 19 | Sandstorm | Rock | Stat | — | — | 10 |
| 22 | AncientPower An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 25 | DragonBreath A strong breath attack. | Dragon | Spec | 60 | 100 | 20 |
| 28 | Headbutt | Normal | Phys | 70 | 100 | 15 |
| 31 | Screech Sharply lowers the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 34 | Rock Slide | Rock | Phys | 75 | 90 | 10 |
| 37 | Crunch | Dark | Phys | 80 | 100 | 15 |
| 40 | Iron Head | Steel | Phys | 80 | 100 | 15 |
| 43 | Dig 1st turn: Burrow 2nd turn: Attack | Ground | Phys | 90 | 100 | 10 |
| 46 | Stone Edge Has a high criti- cal hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 49 | Double-Edge A tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 52 | Earthquake Tough but useless vs. flying foes. | Ground | Phys | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Curse Celadon Mansion | Ghost | — |
| TM05 | Roar Route 32 | Normal | — |
| TM06 | Toxic Celadon Game Corner | Poison | — |
| TM10 | Hidden Power Lake of Rage | Unknown | 70 |
| TM11 | Sunny Day Celadon Dept. Store | Fire | — |
| TM15 | Hyper Beam Goldenrod Dept. Store | Normal | 150 |
| TM17 | Protect Goldenrod Dept. Store | Normal | — |
| TM21 | Bulldoze Route 39 | Ground | 60 |
| TM23 | Iron Tail Jasmine | Steel | 100 |
| TM26 | Earthquake Victory Road | Ground | 100 |
| TM27 | Return Goldenrod Dept. Store | Normal | 1 |
| TM28 | Dig National Park | Ground | 90 |
| TM31 | Brick Break Route 36 | Fighting | 75 |
| TM32 | Double Team Celadon Game Corner | Normal | — |
| TM34 | Flash Cannon Route 9 | Steel | 80 |
| TM37 | Sandstorm Celadon Dept. Store | Rock | — |
| TM41 | Substitute Lake of Rage | Normal | — |
| TM42 | Facade Dim Cave | Normal | 70 |
| TM44 | Rest Dim Cave | Psychic | — |
| TM45 | Attract Whitney | Normal | — |
| TM48 | Rock Slide Brock | Rock | 75 |
| TM58 | Dark Pulse Dark Cave | Dark | 80 |
| TM59 | Dragon Pulse Clair | Dragon | 85 |
| TM64 | Explosion Underground | Normal | 250 |
| TM68 | Giga Impact Celadon Game Corner | Normal | 150 |
| TM71 | Stone Edge Blue | Rock | 100 |
| TM74 | Gyro Ball Magnet Tunnel | Steel | 1 |
| HM01 | Cut Ilex Forest | Steel | 60 |
| HM04 | Strength Cianwood City | Fighting | 80 |