#208 · Pokémon Aesthetic Red · changed in this game
Steelix
SteelGroundSheer Force, Sturdy
Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Crunch Learned upon evolving Has a chance to lower the target’s Defense by one stage. | Dark | Spec | 80 | 100 | 15 |
| 1 | Wrap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 3 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 7 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Phys | 20 | 100 | 10 |
| 10 | Rock Throw Inflicts regular damage with no additional effect. | Rock | Phys | 50 | 90 | 15 |
| 14 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 17 | Sand Tomb Prevents the target from fleeing and inflicts damage for 2-5 turns. | Ground | Phys | 15 | 70 | 15 |
| 21 | Smack Down Removes any immunity to Ground damage. | Rock | Phys | 50 | 100 | 15 |
| 24 | Stealth Rock Causes damage when opposing Pokémon switch in. | Rock | Stat | — | — | 20 |
| 28 | Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Phys | 50 | 80 | 10 |
| 31 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 35 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ??? | Stat | — | — | 10 |
| 38 | Dragon Tail Ends wild battles. Forces trainers to switch Pokémon. | Dragon | Spec | 60 | 90 | 10 |
| 42 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Phys | 60 | 100 | 10 |
| 45 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 49 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 52 | Rock Slide Has a chance to make the target flinch. | Rock | Phys | 75 | 90 | 10 |
| 56 | Rock Polish Raises the user’s Speed by two stages. | Rock | Stat | — | — | 20 |
| 59 | Iron Tail Has a chance to lower the target’s Defense by one stage. | Steel | Phys | 100 | 75 | 15 |
| 63 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 66 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 70 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 73 | Stone Edge Has an increased chance for a critical hit. | Rock | Phys | 100 | 80 | 5 |
| 77 | Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Phys | — | 100 | 10 |
| 80 | Head Smash User receives 1/2 the damage inflicted in recoil. | Rock | Phys | 150 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 46
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM06 | Toxic Celadon Dept. Store, F3 — TM Move Shop | Poison | — |
| TM10 | Hidden Power Celadon Dept. Store, F3 — TM Move Shop | Normal | 1 |
| TM11 | Sunny Day Celadon Dept. Store, F3 — TM Move Shop | Fire | — |
| TM12 | Taunt Celadon Dept. Store, F3 — TM Move Shop | Dark | — |
| TM15 | Hyper Beam Celadon Dept. Store, F3 — TM Move Shop | Normal | 150 |
| TM17 | Protect Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM21 | Frustration Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM23 | Iron Tail Celadon Dept. Store, F3 — TM Move Shop | Steel | 100 |
| TM26 | Earthquake Celadon Dept. Store, F3 — TM Move Shop | Ground | 100 |
| TM27 | Return Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM28 | Dig Celadon Dept. Store, F3 — TM Move Shop | Ground | 60 |
| TM32 | Double Team Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM37 | Sandstorm Celadon Dept. Store, F3 — TM Move Shop | Rock | — |
| TM39 | Rock Tomb Celadon Dept. Store, F3 — TM Move Shop | Rock | 50 |
| TM41 | Torment Celadon Dept. Store, F3 — TM Move Shop | Dark | — |
| TM42 | Facade Celadon Dept. Store, F3 — TM Move Shop | Normal | 70 |
| TM43 | Secret Power Celadon Dept. Store, F3 — TM Move Shop | Normal | 70 |
| TM44 | Rest Celadon Dept. Store, F3 — TM Move Shop | Psychic | — |
| TM45 | Attract Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM58 | Endure Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM59 | Dragon Pulse Celadon Dept. Store, F3 — TM Move Shop | Dragon | 90 |
| TM64 | Explosion Celadon Dept. Store, F3 — TM Move Shop | Normal | 250 |
| TM66 | Payback Celadon Dept. Store, F3 — TM Move Shop | Dark | 50 |
| TM68 | Giga Impact Celadon Dept. Store, F3 — TM Move Shop | Normal | 150 |
| TM69 | Rock Polish Celadon Dept. Store, F3 — TM Move Shop | Rock | — |
| TM71 | Stone Edge Celadon Dept. Store, F3 — TM Move Shop | Rock | 100 |
| TM74 | Gyro Ball Celadon Dept. Store, F3 — TM Move Shop | Steel | — |
| TM76 | Stealth Rock Celadon Dept. Store, F3 — TM Move Shop | Rock | — |
| TM79 | Dark Pulse Celadon Dept. Store, F3 — TM Move Shop | Dark | 80 |
| TM80 | Rock Slide Celadon Dept. Store, F3 — TM Move Shop | Rock | 75 |
| TM82 | Sleep Talk Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM87 | Swagger Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM90 | Substitute Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM91 | Flash Cannon Celadon Dept. Store, F3 — TM Move Shop | Steel | 80 |
| TM93 | Dragon Tail Celadon Dept. Store, F3 — TM Move Shop | Dragon | 60 |
| TM96 | Bulldoze Celadon Dept. Store, F3 — TM Move Shop | Ground | 60 |
| TM105 | Brutal Swing Celadon Dept. Store, F3 — TM Move Shop | Dark | 60 |
| TM111 | Smack Down Celadon Dept. Store, F3 — TM Move Shop | Rock | 50 |
| TM112 | Round Celadon Dept. Store, F3 — TM Move Shop | Normal | 60 |
| TM114 | Natural Gift Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| TM120 | Nature Power Celadon Dept. Store, F3 — TM Move Shop | Normal | — |
| HM01 | Cut Given by Professor Oak at the start of the game | Normal | 50 |
| HM04 | Strength Given by Professor Oak at the start of the game | Normal | 80 |
| HM06 | Rock Smash Given by Professor Oak at the start of the game | Fighting | 20 |
| HM08 | Rock Climb Given by Professor Oak at the start of the game | Normal | 90 |
Where to find Steelix
Not found in the wild — evolve or trade for it.
Other changes in this game
- Common wild held item (50%): Lagging Tail
- Rare wild held item (5%): Metal Coat
- Move tutors (Faithful-tab reference, see notes.tm_drift): Snore, Bind, Block, Iron Defense, Magnet Rise, Iron Head, Aqua Tail, Zen Headbutt, Drill Run, Stomping Tantrum, Earth Power, Psych Up, Confide, Screech, Scary Face, Dragon Dance, Sand Tomb, Rock Blast, Thunder Fang, Ice Fang, Fire Fang, Body Slam, Body Press, Heavy Slam, Breaking Swipe
In the Faithful version
Everything above is the Normal version. In Faithful, its abilities are Sturdy, Sheer Force; base stats are 75 / 85 / 200 / 55 / 65 / 30.