#208 · Pokémon Exceeded · unchanged from the official games
Steelix
SteelGroundFortitude, Subterranean, Sheer Force (hidden)
In Exceeded: First found in Victory Road (Grass, Lv 36-42). Its type (Steel / Ground) and base stats (total 510) are the same as in the official games. 19 of its 30 level-up moves are new compared with Pokémon Emerald, including Dragon Fang and Fire Fang.
Level-up moves 36
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 50 | 90 | 10 |
| 1 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Dragon Fang A bite attack that may raise the user's Attack. | Dragon | Phys | 75 | 95 | 15 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 1 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | — | 100 | 15 |
| 1 | Rock Polish Polishes to raise Sp. Def and sharply raise Speed. | Rock | Stat | — | — | 20 |
| 1 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 1 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 8 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 9 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 50 | 90 | 10 |
| 12 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 95 | 15 |
| 15 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 15 | Rage Raises the user's Attack every time it is hit. | Normal | Phys | 20 | 100 | 20 |
| 16 | Autotomize Sheds additional weight to boost base Speed by 100. | Steel | Stat | — | — | 15 |
| 16 | Smack Down Throws a rock to knock the foe down to the ground. | Rock | Phys | 70 | 100 | 15 |
| 20 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 21 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 22 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 23 | Stealth Rock Sets floating stones that hurt a foe switching in. | Rock | Stat | — | — | 20 |
| 24 | DragonBreath Super effective on Dragon- types. May cause burn. | Fire | Spec | 70 | 100 | 20 |
| 28 | Sand Tomb Traps and hurts the foe in quicksand for 2 to 5 turns. | Ground | Phys | 80 | 85 | 10 |
| 29 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 30 | Rock Polish Polishes to raise Sp. Def and sharply raise Speed. | Rock | Stat | — | — | 20 |
| 31 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
| 40 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 42 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 42 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 100 | 85 | 10 |
| 43 | Dig Digs underground the first turn and strikes next turn. | Ground | Phys | 80 | 100 | 10 |
| 49 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 51 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 60 | Magnet Rise Levitates and doubles Speed stat for 5 turns. | Electric | Stat | — | — | 10 |
| 68 | Underground Bite Digs underground the first turn and bites next turn. | Ground | Phys | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM58 | Nature Power Slateport City | Normal | 1 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM63 | Sandy Terrain Not handed out, sold or hidden anywhere in this game's own map data | Ground | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM69 | Stone Edge Not handed out, sold or hidden anywhere in this game's own map data | Rock | 100 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Steelix
| Area | Method | Level | |
|---|---|---|---|
| Victory Road | Grass | 36-42 | |
| Victory Road | Rock Smash | 30-42 | 5% rare |
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Heavy Metal, Impenetrable, Strong Jaw
- What the innates do: Heavy Metal — Doubles weight. · Impenetrable — Only damaged by attacks. · Strong Jaw — Boosts biting moves.
- Abilities you pick one of: Fortitude — Lowered stats up Defense. · Subterranean — Digs on entry. · Sheer Force — Trades effects for power.
- Hidden ability: Sheer Force
- How its abilities arrive: Fortitude, Heavy Metal, Strong Jaw from the start; Subterranean at Lv 16; Impenetrable at Lv 28; Sheer Force at Lv 34
- Abilities a tutor can teach it: Dragon Hoard
- Mega Evolves into Steelix (Mega) holding the Steelixite
- Tutor moves: AncientPower, Body Slam, Defense Curl, Double-Edge, Endure, Explosion, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Sleep Talk, Snore, Substitute, Swagger
- Egg groups: Mineral
- Catch rate 25