Steelix in Pokémon Radical Red
#208 · Steel / Ground · see locations below
SteelGround
Abilities
Rock Head, Sturdy, Sheer Force (hidden)
Base stats
Other changes in this hack
- Egg moves: Flail, Block, Defense Curl, Rollout, Rock Blast, Rock Climb, Heavy Slam, Stealth Rock, Rototiller, Wide Guard, Head Smash
- Move tutors: Seed Bomb, Soupercell Slam, Icy Wind, Iron Head, Earthquake, Return, Sludge Bomb, Low Kick, Steel Wing, Hurricane, Expanding Force, Air Slash, Rising Voltage, Stomping Tantrum, Stone Edge, Knock Off, Poison Jab, Pluck, U-turn, Gunk Shot, Flash Cannon, Volt Switch, Dragon Tail, Cosmic Power, Wild Charge, Dual Wingbeat, Snarl, Scorching Sands, Surf
- Wild held items: Metal Coat
- Evolves into Steelix (Mega) with the Steelixite
Where to find Steelix
| Area | Method | Level | |
|---|---|---|---|
| Victory Road 1F | Grass (Day) | 80-82 | |
| Victory Road 1F | Grass (Night) | 80-82 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind A long body or tentacles are used to bind the foe for two to five turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Fire Fang The user bites the foe. It may also make the foe flinch, or leave it burned. | Fire | Phys | 65 | 100 | 15 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Ice Fang The user bites the foe. It may also make the foe flinch, or leave it frozen. | Ice | Phys | 65 | 100 | 15 |
| 1 | Mud Sport Weakens Electric- type attacks while the user is in the battle. | Ground | Stat | — | — | 15 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Fang The user bites the foe. It may also make the foe flinch, or paralyze it. | Electric | Phys | 65 | 100 | 15 |
| 4 | Curse A move that works differently for the Ghost-type and all the other types. | Ghost | Stat | — | — | 10 |
| 7 | Rock Throw The foe is attacked with a shower of small, easily thrown rocks. | Rock | Phys | 50 | 100 | 15 |
| 10 | Rock Tomb Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | Rock | Phys | 60 | 100 | 15 |
| 13 | Rage An attack that becomes stronger each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 16 | Stealth Rock Levitating rocks are laid around the foe's party to hurt foes switching in. | Rock | Stat | — | — | 20 |
| 19 | Autotomize The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Steel | Stat | — | — | 15 |
| 20 | Gyro Ball A high-speed spin. The slower the user is than the foe, the greater the damage. | Steel | Phys | 1 | 100 | 5 |
| 22 | Smack Down A projectile is thrown. A flying foe will fall to the ground. | Rock | Phys | 50 | 100 | 15 |
| 25 | Dragon Breath The foe is hit with an incredible blast of breath that may also paralyze. | Dragon | Spec | 60 | 100 | 20 |
| 28 | Slam The foe is struck with a long tail, vines, etc. | Normal | Phys | 80 | 100 | 20 |
| 31 | Screech An ear-splitting screech is emitted to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 34 | Rock Slide Large boulders are hurled at the foe. It may make the foe flinch. | Rock | Phys | 75 | 100 | 10 |
| 37 | Crunch The foe is crunched with sharp fangs. It may lower the foe's Defense. | Dark | Phys | 80 | 100 | 15 |
| 40 | Iron Tail An attack with a steel-hard tail. It may lower the foe's Defense stat. | Steel | Phys | 100 | 75 | 15 |
| 43 | Dig An attack that hits on the 2nd turn. Can also be used to exit dungeons. | Ground | Phys | 80 | 100 | 10 |
| 46 | Stone Edge The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | Rock | Phys | 100 | 90 | 5 |
| 49 | Double-Edge A reckless, life- risking tackle that also hurts the user a little. | Normal | Phys | 120 | 100 | 15 |
| 52 | Sandstorm A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | Rock | Stat | — | — | 10 |
| 54 | Earthquake An earthquake that strikes all Pokemon in battle excluding the user. | Ground | Phys | 100 | 100 | 10 |
| 58 | Spin Out The user spins angrily, inflicting damage. This sharply lowers the user's Speed. | Steel | Phys | 110 | 100 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (33)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 4 | Normal | — |
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM11 | Soupercell Slam Indigo Plateau League Approach | Electric | 120 |
| TM12 | Taunt Rocket Hideout B2F | Dark | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM23 | Iron Head Rock Tunnel 1F | Steel | 80 |
| TM26 | Earthquake Saffron City Gian's House 1F | Ground | 100 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM28 | Dig Cerulean City | Ground | 80 |
| TM37 | High Horsepower Victory Road 2F | Ground | 95 |
| TM39 | Rock Tomb Pewter City Gym | Rock | 60 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM59 | Dragon Pulse Safari Zone Area 3 | Dragon | 85 |
| TM62 | Iron Tail Route 7 | Steel | 100 |
| TM64 | Explosion Celadon City Game Corner Exchange — for sale | Normal | 150 |
| TM66 | Steel Beam Two Island | Steel | 140 |
| TM69 | Stomping Tantrum S.S. Anne 2F Room 4 | Ground | 75 |
| TM71 | Stone Edge Pewter City Gym | Rock | 100 |
| TM74 | Gyro Ball Celadon City Game Corner Exchange — for sale | Steel | 1 |
| TM76 | Earth Power Safari Zone Area 2 | Ground | 90 |
| TM79 | Dark Pulse Celadon City Game Corner Exchange — for sale | Dark | 80 |
| TM80 | Rock Slide Rock Tunnel B1F | Rock | 75 |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM91 | Flash Cannon Celadon City Game Corner Exchange — for sale | Steel | 80 |
| TM93 | Dragon Tail Celadon City Game Corner Exchange — for sale | Dragon | 60 |
| TM96 | Bulldoze Route 5 | Ground | 60 |
| TM110 | Scorching Sands Celadon City Game Corner Exchange — for sale | Ground | 70 |
| TM115 | Body Press Silph Co. 5F | Fighting | 80 |
| HM01 | Cut S.S. Anne Captain's Quarters | Steel | 75 |
| HM04 | Strength Fuchsia City Warden's House | Normal | 80 |
| HM06 | Rock Smash Fuchsia City | Fighting | 60 |