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Steelix
#208 · HeartGold Generations · unchanged from the official games

Steelix

SteelGroundRock Head, Sturdy, Sheer Force (hidden)

In HeartGold Generations: First found in Mt. Silver (Grass (Moltres room, morning / day), Lv 15-48), and in 1 more area. Its type (Steel / Ground), base stats (total 510) and abilities are the same as in the official games. 8 of its 28 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Smack Down and Autotomize.

Level-up moves 30

LvMoveTypeCatPowAccPP
1Crunch
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
DarkPhys8010015
1Thunder Fang
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
ElectricPhys659515
1Ice Fang
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
IcePhys659515
1Fire Fang
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
FirePhys659515
1Rock Polish
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
RockStat——20
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Harden
The user stiffens all the muscles in its body to raise its Defense stat.
NormalStat——30
1Bind
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
NormalPhys158520
1Rock Throw
The user picks up and throws a small rock at the foe to attack.
RockPhys509015
1Mud Sport
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
GroundStat——15
7Rock Throw
The user picks up and throws a small rock at the foe to attack.
RockPhys509015
10Curse
A move that works differently for the Ghost type than for all the other types.
GhostStat——10
10Rock Tomb
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
RockPhys609515
12Smack Down
A projectile is thrown at the opponent. A flying Pokémon will fall to the ground.
RockPhys5010015
13Autotomize
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
NormalStat——15
13Rage
While this move is in use, it gains attack power each time the user is hit in battle.
NormalPhys2010020
18Dragon Breath
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
DragonSpec6010020
20Gyro Ball
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
SteelPhys—1005
24Stealth Rock
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
RockStat——20
26Rock Slide
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
RockPhys759010
27Screech
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
NormalStat—8540
28Sand Tomb
The user traps the foe inside a harshly raging sandstorm for two to five turns.
GroundPhys358515
32Slam
The foe is slammed with a long tail, vines, etc., to inflict damage.
NormalPhys807520
37Crunch
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
DarkPhys8010015
43Dig
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
GroundPhys8010010
44Iron Tail
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
SteelPhys1007515
45Sandstorm
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
RockStat——10
49Stone Edge
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
RockPhys100805
52Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015
60Magnet Rise
The user levitates using electrically generated magnetism for five turns.
ElectricStat——10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 42

#Move · where to get itTypePow
TM05Roar
Normal—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM12Taunt
Dark—
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM21Frustration
Normal—
TM23Iron Tail
Steel100
TM26Earthquake
Ground100
TM27Return
Normal—
TM28Dig
Ground80
TM32Double Team
Normal—
TM37Sandstorm
Rock—
TM39Rock Tomb
Rock60
TM41Torment
Dark—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM58Endure
Normal—
TM59Dragon Pulse
Dragon85
TM64Explosion
Normal250
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM69Rock Polish
Rock—
TM71Stone Edge
Rock100
TM74Gyro Ball
Steel—
TM76Stealth Rock
Rock—
TM77Psych Up
Normal—
TM78Captivate
Normal—
TM79Dark Pulse
Dark80
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM87Swagger
Normal—
TM90Substitute
Normal—
TM91Flash Cannon
Steel80
HM01Cut
Normal50
HM04Strength
Normal80
HM06Rock Smash
Fighting40
HM08Rock Climb
Normal90

Where to find Steelix

AreaMethodLevel
Mt. SilverGrass (Moltres room, morning / day)15-48
Mt. SilverGrass (Moltres room, morning / day, Hoenn Sound)15-48
Mt. SilverGrass (Moltres room, morning / day, Sinnoh Sound)15-48
Mt. SilverGrass (Moltres room, night)15-48
Mt. SilverGrass (Moltres room, night, Hoenn Sound)15-48
Mt. SilverGrass (Moltres room, night, Sinnoh Sound)15-48
Cliff CaveGrass (morning / day)18-235% rare
Cliff CaveGrass (morning / day, Hoenn Sound)18-235% rare
Cliff CaveGrass (morning / day, Sinnoh Sound)18-235% rare
Cliff CaveGrass (night)18-235% rare
Cliff CaveGrass (night, Hoenn Sound)18-235% rare
Cliff CaveGrass (night, Sinnoh Sound)18-235% rare

Other changes in this game

  • Tutor moves: Mud-Slap, Rollout, Iron Head, Aqua Tail, Snore, Ancient Power, Earth Power, Twister, Magnet Rise, Block, Headbutt