Steelix in Blaze Black & Volt White
#208 · Steel / Ground · see locations below
SteelGround
Abilities
Sheer Force, Sturdy, Sheer Force (hidden)
Base stats
Compared with the official games
- Stats Attack 85 → 90 (total 510 → 515)
- Abilities loses Rock Head
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Rock Head, Sturdy, Sheer Force; base stats are 75 / 85 / 200 / 55 / 65 / 30.
Where to find Steelix
| Area | Method | Level | |
|---|---|---|---|
| Wellspring Cave — B1F | Cave | — | |
| Mistralton Cave 3F (Guidance Chamber) | Cave | — | |
| Victory Road — Inside — Rooms with Water | Dust Cloud | — | |
| Victory Road — Inside — Rooms without Water | Dust Cloud | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 75 | 95 | 15 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 75 | 95 | 15 |
| 1 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 75 | 95 | 15 |
| 3 | Coil** New to this hack Raises the user’s Attack, Defense, and accuracy by one stage each. | Poison | Stat | — | — | 20 |
| 6 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 9 | Rock Throw Inflicts regular damage with no additional effect. | Rock | Phys | 50 | 90 | 15 |
| 14 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 17 | Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Phys | 50 | 80 | 10 |
| 22 | Smack Down Removes any immunity to Ground damage. | Rock | Phys | 50 | 100 | 15 |
| 25 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 30 | Autotomize Raises the user’s Speed by two stages and halves the user’s weight. | Steel | Stat | — | — | 15 |
| 33 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 38 | Stealth Rock Causes damage when opposing Pokémon switch in. | Rock | Stat | — | — | 20 |
| 41 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 46 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 49 | Iron Tail Has a chance to lower the target’s Defense by one stage. | Steel | Phys | 100 | 75 | 15 |
| 54 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 57 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 62 | Stone Edge Has an increased chance for a critical hit. | Rock | Phys | 100 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black and White | Normal | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM23 | Smack Down Dreamyard — in an item ball | Rock | 50 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM37 | Sandstorm Same place as Black and White | Rock | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM41 | Torment Same place as Black and White | Dark | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM64 | Explosion Route 10 — given to you | Normal | 250 |
| TM66 | Payback Same place as Black and White | Dark | 50 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM69 | Rock Polish Mistralton Cave — in an item ball | Rock | — |
| TM71 | Stone Edge Tubeline Bridge — given to you | Rock | 100 |
| TM74 | Gyro Ball Same place as Black and White | Steel | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM82 | Dragon Tail Same place as Black and White | Dragon | 60 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM91 | Flash Cannon Same place as Black and White | Steel | 80 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM01 | Cut Striaton City — in an item ball | Grass | 60 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |