#101 · Pokémon WaveBlue · unchanged from the official games
Electrode
ElectricSoundproof, Static, Aftermath (hidden)
In WaveBlue: First found in Cerulean Cave 1F (Grass, Lv 46-61), and in 3 more areas. Its type (Electric), base stats (total 490) and abilities are the same as in the official games. 8 of its 18 level-up moves are new compared with Pokémon FireRed & LeafGreen, including Eerie Impulse and Magnetic Flux.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 1 | Eerie Impulse Exposes the foe to a pulse that sharply cuts Sp. Atk. | Electric | Stat | — | 100 | 15 |
| 1 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 9 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 11 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 13 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 16 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 20 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 22 | Electro Ball Hurls an orb that does more to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 26 | Self-Destruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 29 | Light Screen Wall of light cuts special damage for 5 turns. | Psychic | Stat | — | — | 30 |
| 36 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 41 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 47 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 54 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 58 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (pick up) | Poison | — |
| TM10 | Hidden Power Pokémon Tower 7F (pick up) | Normal | 60 |
| TM12 | Taunt Rocket Hideout B2F (pick up) | Dark | — |
| TM15 | Hyper Beam Victory Road 2F (pick up) | Normal | 150 |
| TM16 | Light Screen Celadon City Department Store Roof (pick up) | Psychic | — |
| TM17 | Protect Power Plant (pick up) | Normal | — |
| TM18 | Rain Dance Route 15 (pick up) | Water | — |
| TM21 | Frustration Rocket Hideout B3F (pick up) | Normal | 1 |
| TM24 | Thunderbolt Power Plant (pick up) | Electric | 90 |
| TM25 | Thunder Power Plant (pick up) | Electric | 110 |
| TM27 | Return Route 12 North Entrance 2F (pick up) | Normal | 1 |
| TM32 | Double Team Safari Zone West (pick up) | Normal | — |
| TM33 | Reflect Celadon City Department Store Roof (pick up) | Psychic | — |
| TM34 | Shock Wave Vermilion City Gym (pick up) | Electric | 60 |
| TM41 | Torment Silph Co. 4F (pick up) | Dark | — |
| TM42 | Facade Celadon City Condominiums Roof Room (pick up) | Normal | 70 |
| TM43 | Secret Power Route 25 (pick up) | Normal | 70 |
| TM44 | Rest S.S. Anne B1F Room 2 (pick up) | Psychic | — |
| TM46 | Thief Mt. Moon B2F (pick up) | Dark | 60 |
| TM51 | Signal Beam Nothing in the game hands this one out or sells it | Bug | 75 |
| TM65 | Foul Play Nothing in the game hands this one out or sells it | Dark | 95 |
| TM73 | Charge Beam Nothing in the game hands this one out or sells it | Electric | 50 |
| TM74 | Electric Terrain Nothing in the game hands this one out or sells it | Electric | — |
| TM75 | Volt Switch Nothing in the game hands this one out or sells it | Electric | 70 |
| TM76 | Wild Charge Nothing in the game hands this one out or sells it | Electric | 90 |
| TM77 | Electroweb Nothing in the game hands this one out or sells it | Electric | 55 |
| TM78 | Thunder Wave Nothing in the game hands this one out or sells it | Electric | — |
| TM79 | Supercell Slam Nothing in the game hands this one out or sells it | Electric | 100 |
| TM80 | Electro Ball Nothing in the game hands this one out or sells it | Electric | 1 |
| TM142 | Gyro Ball Nothing in the game hands this one out or sells it | Steel | 1 |
| TM149 | Natural Gift Nothing in the game hands this one out or sells it | Normal | 1 |
| TM153 | Double-Edge Victory Road 2F (pick up) | Normal | 120 |
| TM154 | Explosion Mt. Ember Exterior (pick up) | Normal | 250 |
| TM158 | Mimic Saffron City Copycat's House 2F (pick up) | Normal | — |
| TM160 | Substitute Fuchsia City (pick up) | Normal | — |
| HM05 | Flash Route 2 East Building (pick up) | Steel | 40 |
Where to find Electrode
| Area | Method | Level | |
|---|---|---|---|
| Cerulean Cave 1F | Grass | 46-61 | 5% rare |
| Cerulean Cave 2F | Grass | 49-64 | 5% rare |
| Cerulean Cave B1F | Grass | 52-67 | 5% rare |
| Power Plant | Static | 34 |
Other changes in this game
- Move tutors: Double-Edge, Explosion, Substitute, Mimic