#101 · Pokémon FireRed & LeafGreen
Electrode
ElectricSoundproof, Static
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 1 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 1 | Sonic Boom Inflicts 20 points of damage. | Normal | Phys | — | 90 | 20 |
| 8 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 15 | Sonic Boom Inflicts 20 points of damage. | Normal | Phys | — | 90 | 20 |
| 21 | Spark Has a chance to paralyze the target. | Electric | Spec | 65 | 100 | 20 |
| 27 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 34 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 41 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 48 | Swift Never misses. | Normal | Phys | 60 | — | 20 |
| 54 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
| 59 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 19
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM12 | Taunt Rocket Hideout — B2F | Dark | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM16 | Light Screen Location not compiled for this game yet | Psychic | — |
| TM17 | Protect Power Plant | Normal | — |
| TM18 | Rain Dance Route 15 | Water | — |
| TM21 | Frustration Rocket Hideout — B3F | Normal | — |
| TM24 | Thunderbolt Location not compiled for this game yet | Electric | 95 |
| TM25 | Thunder Power Plant | Electric | 120 |
| TM27 | Return Route 12 — North Entrance 2F | Normal | — |
| TM32 | Double Team Safari Zone — West | Normal | — |
| TM34 | Shock Wave Vermilion City Gym | Electric | 60 |
| TM41 | Torment Silph Co. — 4F | Dark | — |
| TM42 | Facade Memorial Pillar | Normal | 70 |
| TM43 | Secret Power Route 25 | Normal | 70 |
| TM44 | Rest S.S. Anne — B1F Room 2 | Psychic | — |
| TM46 | Thief Mt. Moon — B2F | Dark | 40 |
| HM05 | Flash Route 2 — East Building | Normal | — |
Where to find Electrode
| Area | Method | Level | |
|---|---|---|---|
| Cerulean Cave | Grass | 46-61 | 5% rare |
| Cerulean Cave | Grass | 49-64 | 5% rare |
| Cerulean Cave | Grass | 52-67 | 5% rare |
| Kanto Power Plant | Static encounter | 34-50 |
Other changes in this game
- Move tutor: Explosion, Mimic, Substitute, Thunder Wave