Electrode in Fire Red Omega
#101 · Electric · Evolves at Level 30 · Power Plant, Cerulean Cave (F1)
Electric
Abilities
Soundproof, Static
Base stats
Compared with the official games
- Stats Sp. Atk 80 → 100 (total 490 → 510)
- Abilities loses Aftermath
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Level-up: Electrode now learns Sharpen at Level 30.
Where to find Electrode
| Area | Method | Level | |
|---|---|---|---|
| Power Plant | Grass | — | |
| Cerulean Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 1 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 1 | Sonic Boom Inflicts 20 points of damage. | Normal | Phys | — | 90 | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 8 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 15 | Sonic Boom Inflicts 20 points of damage. | Normal | Phys | — | 90 | 20 |
| 21 | Spark Has a chance to paralyze the target. | Electric | Spec | 65 | 100 | 20 |
| 27 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 30 | Sharpen** Added in this hack Raises the user’s Attack by one stage. | Normal | Stat | — | — | 30 |
| 34 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 41 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 48 | Swift Never misses. | Normal | Phys | 60 | — | 20 |
| 54 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
| 59 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (19)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM16 | Light Screen Unchanged from FireRed | Psychic | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| HM05 | Flash Unchanged from FireRed | Normal | — |