Electrode
#101 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game

Electrode

ElectricSoundproof, Static

In Timeless Diamond & Spaceless Pearl: First found in Valley Windworks (Advance Radar (Ruby Cartridge), Lv 12-13), and in 1 more area. Its type (Electric) and base stats (total 490) are the same as in the official games. Abilities: it loses Aftermath. 4 of its 17 level-up moves are new compared with Pokémon Diamond & Pearl, including Thunder Shock and Metal Sound.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Charge
The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
ElectricStat——20
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Thunder Shock
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
ElectricSpec4010030
1Sonic Boom
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
NormalSpec—9020
9Spark
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
ElectricPhys6510020
11Rollout
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
RockPhys309020
13Screech
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
NormalStat—8540
16Charge Beam
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
ElectricSpec509010
20Swift
Star-shaped rays are shot at the foe. This attack never misses.
NormalSpec60—20
22Metal Sound
A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
SteelStat—8540
26Self-Destruct
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
NormalPhys2001005
29Barrier
The user throws up a sturdy wall that sharply raises its Defense stat.
PsychicStat——20
36Magnet Rise
The user levitates using electrically generated magnetism for five turns.
ElectricStat——10
41Discharge
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
ElectricSpec8010015
47Explosion
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
NormalPhys2501005
54Gyro Ball
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
SteelPhys—1005
58Mirror Coat
A retaliation move that counters any special attack, inflicting double the damage taken.
PsychicSpec—10020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 30

#Move · where to get itTypePow
TM06Toxic
Poison—
TM10Swift
Normal60
TM12Taunt
Dark—
TM15Hyper Beam
Normal150
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM27Return
Normal—
TM32Double Team
Normal—
TM34Shock Wave
Electric60
TM41Torment
Dark—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM46Thief
Dark60
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM64Explosion
Normal250
TM67Recycle
Normal—
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM73Thunder Wave
Electric—
TM74Gyro Ball
Steel—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM87Swagger
Normal—
TM90Substitute
Normal—

Where to find Electrode

AreaMethodLevel
Valley WindworksAdvance Radar (Ruby Cartridge)12-13
Valley WindworksAdvance Radar (Sapphire Cartridge)12-13
Fuego IronworksPoké Radar35-36
Fuego IronworksAdvance Radar (Ruby Cartridge)36
Fuego IronworksAdvance Radar (Sapphire Cartridge)36