#171 · Pokémon Odyssey · changed in this game
Lanturn
WaterElectricVolt Absorb, Water Absorb
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electroweb The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. | Electric | Spec | 55 | 95 | 15 |
| 1 | Icy Wind A chilling wind is used to attack. It also lowers the SPEED stat. | Ice | Spec | 55 | 95 | 15 |
| 1 | Water Gun The foe is struck with a lot of water expelled forcibly from the mouth. | Water | Spec | 40 | 100 | 25 |
| 1 | Supersonic The user generates odd sound waves. It may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 1 | Thunder Shock An electric shock attack that may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 10 | Thunder Wave A weak electric shock that is sure to cause paralysis if it hits. | Electric | Stat | 0 | 90 | 20 |
| 15 | Bubble Beam A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat. | Water | Spec | 65 | 100 | 20 |
| 20 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | 0 | 100 | 10 |
| 25 | Shock Wave A rapid jolt of electricity strikes the foe. It can’t be evaded. | Electric | Spec | 60 | 0 | 20 |
| 27 | Stockpile The user charges up power for use later. It can be used three times. | Normal | Stat | 0 | 0 | 20 |
| 27 | Spit Up The power built using STOCKPILE is released at once for attack. | Normal | Spec | 0 | 100 | 10 |
| 27 | Swallow The energy it built using STOCKPILE is absorbed to restore HP. | Normal | Stat | 0 | 0 | 10 |
| 30 | Charge The user charges power to boost the ELECTRIC move it uses next. | Electric | Stat | 0 | 0 | 20 |
| 35 | Electroshock May burn the opponent (15%) | Electric | Spec | 75 | 100 | 15 |
| 40 | Muddy Water Hits both opponents. May lower the target's accuracy by 1 (10%). | Water | Spec | 95 | 95 | 10 |
| 45 | Frost Curse Inflicts frostbite to the opponent. | Ice | Stat | 0 | 85 | 15 |
| 50 | Hydro Pump A high volume of water is blasted at the foe under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 17
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Second Stratum, right side | Water | 60 |
| TM06 | Toxic Sixth Stratum, western area | Poison | — |
| TM07 | Hail Arundel | Ice | — |
| TM13 | Ice Beam Sea of Galazeah, eastern side | Ice | 90 |
| TM14 | Blizzard Sixth Stratum, southern area | Ice | 110 |
| TM15 | Hyper Beam Fifth Stratum, B2F | Normal | 150 |
| TM17 | Protect Fourth Stratum | Normal | — |
| TM18 | Rain Dance Gorge of Zanado | Water | — |
| TM21 | Frustration Charon | Normal | — |
| TM24 | Thunderbolt Quest Reward: "The lost Castform", Auburn Thicket | Electric | 90 |
| TM27 | Return Charon | Normal | — |
| TM32 | Double Team Lost Woods | Normal | — |
| TM34 | Shock Wave Quest Reward: "One drink too many...", Brigit Farm | Electric | 60 |
| TM42 | Facade Second Stratum, left side | Normal | 70 |
| TM44 | Rest Fourth Stratum | Psychic | — |
| TM45 | Attract Talrega's Guild, TM machine near Rikkah | Normal | — |
| TM49 | Scald Azure Cave | Water | 80 |
Where to find Lanturn
| Area | Method | Level | |
|---|---|---|---|
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Second Stratum | 30 | |
| Sea of Galazeah (Naval Exploration) | F.O.E. | 58 | |
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Third Stratum | 40 | |
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Fourth Stratum | 50 |