Lanturn in Blaze Black 2 Redux & Volt White 2 Redux
#171 · Water / Electric · see locations below
WaterElectric
Abilities
Volt Absorb, Water Absorb, Illuminate (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its base stats are 125 / 58 / 58 / 76 / 76 / 67.
Where to find Lanturn
| Area | Method | Level | |
|---|---|---|---|
| Undella Bay | Super Rod Ripple | 40-46 | |
| Route 18 | Super Rod | 55-75 | 5% rare |
| P2 Laboratory | Super Rod | 55-65 | 5% rare |
| Route 3 - Over the Clear, Blue Pond | Hidden Grotto — uncommon | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 1 | Mist Protects the user’s stats from being changed by enemy moves. | Ice | Stat | — | — | 30 |
| 1 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 1 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 4 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 7 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 10 | Shock Wave Never misses. | Electric | Spec | 60 | — | 20 |
| 13 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 16 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 90 | 20 |
| 19 | Charge Beam Has a chance to raise the user’s Special Attack by one stage. | Electric | Spec | 50 | 90 | 15 |
| 22 | Bubble Beam Has a chance to lower the target’s Speed by one stage. | Water | Spec | 70 | 100 | 20 |
| 25 | Signal Beam Has a chance to confuse the target. | Bug | Spec | 75 | 100 | 15 |
| 27 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 29 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 32 | Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Stat | — | — | 20 |
| 35 | Soak Changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 38 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 41 | Muddy Water Has a chance to lower the target’s accuracy by one stage. | Water | Spec | 90 | 85 | 10 |
| 44 | Heal Bell Cures the entire party of major status effects. | Normal | Stat | — | — | 5 |
| 48 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 52 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 56 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 60 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 64 | Tail Glow Raises the user’s Special Attack by three stages. | Bug | Stat | — | — | 20 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Seaside Cave | Poison | — |
| TM07 | Hail Mistralton City Pokémon Center | Ice | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM13 | Ice Beam Giant Chasm | Ice | 90 |
| TM14 | Blizzard Relic Passage (moved from its original spot) | Ice | 110 |
| TM15 | Hyper Beam Shopping Mall Nine | Normal | 150 |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM20 | Tri Attack Route 6 (was Safeguard in the original game) | Normal | 80 |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM25 | Thunder Relic Passage (moved from its original spot) | Electric | 110 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM55 | Scald Undella Town (moved from its original spot) | Water | 80 |
| TM57 | Charge Beam Lentimas Town | Electric | 50 |
| TM68 | Giga Impact Shopping Mall Nine | Normal | 150 |
| TM70 | Flash Castelia City | Normal | — |
| TM72 | Volt Switch Nimbasa City Gym | Electric | 70 |
| TM73 | Thunder Wave Nimbasa City Pokémon Center | Electric | — |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM93 | Wild Charge Route 12 (moved from its original spot) | Electric | 90 |
| HM03 | Surf See the hack's item list | Water | 90 |
| HM05 | Waterfall See the hack's item list | Water | 80 |
| HM06 | Dive See the hack's item list | Water | 100 |