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#171 · Inclement Emerald

Lanturn in Inclement Emerald

Water / Electric — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Move tutors: Shock Wave, Mimic, Signal Beam, Icy Wind, Brine, Swagger, Aqua Tail, Double-Edge, Bounce, Heal Bell, Hydro Pump, Aurora Beam, Rising Voltage, Agility

In the Rebalanced version

Everything above is the Standard version. In Rebalanced, its abilities are Volt Absorb, Illuminate, Water Absorb; base stats are 125 / 58 / 58 / 86 / 86 / 67.

Lanturn in other guides

The same Pokémon, as 17 other hacks change it:

Where to find Lanturn

AreaMethodLevel
Route 110Super RodScales
UnderwaterGrassScales

Level-up moves

LvMoveTypeCatPowAccPP
1Bubble
An attack using bubbles. May lower the foe's Speed.
WaterSpec4010030
1Eerie Impulse
Exposes the foe to a pulse that sharply cuts Sp. Atk.
ElectricStat10015
1Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
1Spit Up On evolution
Releases stockpiled power (the more the better).
NormalSpec110010
1Spotlight
Makes the foe attack the spotlighted Pokémon.
NormalStat15
1Stockpile On evolution
Charges up power for up to 3 turns.
NormalStat20
1Supersonic
Emits bizarre sound waves that may confuse the foe.
NormalStat5520
1Swallow On evolution
Absorbs stockpiled power and restores HP.
NormalStat10
1Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat9020
12Water Gun
Squirts water to attack the foe.
WaterSpec4010025
17Confuse Ray
A sinister ray that confuses the foe.
GhostStat10010
20Bubble Beam
Forcefully sprays bubbles that may lower Speed.
WaterSpec6510020
23Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
29Signal Beam
A strange beam attack that may confuse the foe.
BugSpec7510015
33Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
37Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
43Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
47Aqua Ring
Forms a veil of water that restores HP.
WaterStat20
51Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
54Ion Deluge
Electrifies Normal-type moves with charged atoms.
ElectricStat25
58Charge
Charges power to boost the electric move used next.
ElectricStat10020

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (21)

#Move · where to get itTypePow
TM03Water Pulse
Not placed on any map — the source doesn't say where this one comes from
Water60
TM06Toxic
Not placed on any map — the source doesn't say where this one comes from
Poison
TM07Hail
Not placed on any map — the source doesn't say where this one comes from
Ice
TM10Hidden Power
Fortree City — House 2
Normal60
TM13Ice Beam
Not placed on any map — the source doesn't say where this one comes from
Ice90
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal
TM18Rain Dance
Not placed on any map — the source doesn't say where this one comes from
Water
TM21Frustration
Not placed on any map — the source doesn't say where this one comes from
Normal1
TM24Thunderbolt
Mauville City
Electric90
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Route 113
Normal
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Not placed on any map — the source doesn't say where this one comes from
Normal70
TM44Rest
Lilycove City — House 2
Psychic
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal
TM49Sleep Talk
Fortree City — House 2
Normal
TM55Scald
Sootopolis City Gym — Gym 1F
Water80
TM57Charge Beam
Slateport City
Electric50