Mr. Mime
#122 · Pokémon: Wishes of Tomorrow · unchanged from the official games

Mr. Mime

PsychicFairySoundproof, Filter, Technician (hidden)

In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Psychic / Fairy), base stats (total 460) and abilities are the same as in the official games. 11 of its 21 level-up moves are new compared with Pokémon Emerald, including Copycat and Guard Swap.

Level-up moves 21

LvMoveTypeCatPowAccPP
1Baton Pass
Switches out the user while keeping effects in play.
NormalStat——40
1Copycat
The user mimics the last move used by a foe.
NormalStat——20
1Encore
Makes the foe repeat its last move over 3 turns.
NormalStat—1005
1Guard Swap
Swaps changes to Defense and Sp. Def with the foe.
PsychicStat——10
1Pound
Pounds the foe with forelegs or tail.
NormalPhys4010035
1Power Swap
Swaps changes to Attack and Sp. Atk with the foe.
PsychicStat——10
1Quick Guard
Evades priority attacks for one turn.
FightingStat——15
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
12Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
16Role Play
Mimics the target and copies its Ability.
PsychicStat——10
20Protect
Evades attack, but may fail if used in succession.
NormalStat——10
24Recycle
Recycles a used item for one more use.
NormalStat——10
28Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec6510020
32Mimic
Copies last move used by the foe during one battle.
NormalStat——10
36Light Screen
Wall of light cuts special damage for 5 turns.
PsychicStat——30
36Reflect
Wall of light cuts physical damage for 5 turns.
PsychicStat——20
36Safeguard
Protects allies from status problems for 5 turns.
NormalStat——25
40Sucker Punch
Strikes first if the foe is preparing an attack.
DarkPhys701005
44Dazzling Gleam
Damages foes by emitting a bright flash.
FairySpec8010010
48Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
52Teeter Dance
Confuses all Pokémon on the scene.
NormalStat—10020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 33

#Move · where to get itTypePow
TM01Focus Punch
Nowhere in the region hands this one out — the game doesn't say where it comes from
Fighting150
TM04Calm Mind
Nowhere in the region hands this one out — the game doesn't say where it comes from
Psychic—
TM06Toxic
Nowhere in the region hands this one out — the game doesn't say where it comes from
Poison—
TM10Hidden Power
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal60
TM11Sunny Day
Nowhere in the region hands this one out — the game doesn't say where it comes from
Fire—
TM12Taunt
Nowhere in the region hands this one out — the game doesn't say where it comes from
Dark—
TM15Hyper Beam
National Park
Normal150
TM16Light Screen
Tradewind Department Store
Psychic—
TM17Protect
Walnut Woods
Normal—
TM18Rain Dance
Nowhere in the region hands this one out — the game doesn't say where it comes from
Water—
TM20Safeguard
Tradewind Department Store
Normal—
TM21Frustration
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal1
TM22Solar Beam
Nowhere in the region hands this one out — the game doesn't say where it comes from
Grass120
TM24Thunderbolt
Munen Tunnel
Electric90
TM25Thunder
Tradewind Department Store
Electric110
TM27Return
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal1
TM29Psychic
Tradewind Town
Psychic90
TM30Shadow Ball
Munen Tunnel
Ghost80
TM31Brick Break
Nowhere in the region hands this one out — the game doesn't say where it comes from
Fighting75
TM32Double Team
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal—
TM33Reflect
Tradewind Department Store
Psychic—
TM34Shock Wave
Nowhere in the region hands this one out — the game doesn't say where it comes from
Electric60
TM40Aerial Ace
Nowhere in the region hands this one out — the game doesn't say where it comes from
Flying60
TM41Torment
Nowhere in the region hands this one out — the game doesn't say where it comes from
Dark—
TM42Facade
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal70
TM43Secret Power
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal70
TM44Rest
Nowhere in the region hands this one out — the game doesn't say where it comes from
Psychic—
TM45Attract
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal—
TM46Thief
Nowhere in the region hands this one out — the game doesn't say where it comes from
Dark60
TM48Skill Swap
Nowhere in the region hands this one out — the game doesn't say where it comes from
Psychic—
TM49Snatch
Nowhere in the region hands this one out — the game doesn't say where it comes from
Dark—
TM56Nasty Plot
Nowhere in the region hands this one out — the game doesn't say where it comes from
Dark—
HM05Flash
Nowhere in the region hands this one out — the game doesn't say where it comes from
Normal—

Where to find Mr. Mime

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Egg moves: Future Sight, Hypnosis, Mimic, Fake Out, Trick, Confuse Ray, Wake-Up Slap, Teeter Dance, Nasty Plot, Power Split, Magic Room, Icy Wind, Psychic Terrain
  • Move tutors: Body Slam, Counter, Dream Eater, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mud-Slap, Psych Up, Seismic Toss, Snore, Thunder Punch, Thunder Wave