#122 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Mr. Mime
PsychicFairySoundproof, Filter, Technician (hidden)
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Psychic / Fairy), base stats (total 460) and abilities are the same as in the official games. 11 of its 21 level-up moves are new compared with Pokémon Emerald, including Copycat and Guard Swap.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 1 | Copycat The user mimics the last move used by a foe. | Normal | Stat | — | — | 20 |
| 1 | Encore Makes the foe repeat its last move over 3 turns. | Normal | Stat | — | 100 | 5 |
| 1 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 1 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 12 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 16 | Role Play Mimics the target and copies its Ability. | Psychic | Stat | — | — | 10 |
| 20 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 24 | Recycle Recycles a used item for one more use. | Normal | Stat | — | — | 10 |
| 28 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 32 | Mimic Copies last move used by the foe during one battle. | Normal | Stat | — | — | 10 |
| 36 | Light Screen Wall of light cuts special damage for 5 turns. | Psychic | Stat | — | — | 30 |
| 36 | Reflect Wall of light cuts physical damage for 5 turns. | Psychic | Stat | — | — | 20 |
| 36 | Safeguard Protects allies from status problems for 5 turns. | Normal | Stat | — | — | 25 |
| 40 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 44 | Dazzling Gleam Damages foes by emitting a bright flash. | Fairy | Spec | 80 | 100 | 10 |
| 48 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 52 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 150 |
| TM04 | Calm Mind Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM12 | Taunt Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM20 | Safeguard Tradewind Department Store | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM22 | Solar Beam Nowhere in the region hands this one out — the game doesn't say where it comes from | Grass | 120 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM25 | Thunder Tradewind Department Store | Electric | 110 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM29 | Psychic Tradewind Town | Psychic | 90 |
| TM30 | Shadow Ball Munen Tunnel | Ghost | 80 |
| TM31 | Brick Break Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 75 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM41 | Torment Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM46 | Thief Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 60 |
| TM48 | Skill Swap Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM49 | Snatch Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM56 | Nasty Plot Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| HM05 | Flash Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
Where to find Mr. Mime
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Future Sight, Hypnosis, Mimic, Fake Out, Trick, Confuse Ray, Wake-Up Slap, Teeter Dance, Nasty Plot, Power Split, Magic Room, Icy Wind, Psychic Terrain
- Move tutors: Body Slam, Counter, Dream Eater, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mud-Slap, Psych Up, Seismic Toss, Snore, Thunder Punch, Thunder Wave