#122 · Pokémon R.O.W.E
Mr. Mime
PsychicFairySoundproof, Filter, Screen Setter (hidden)
Level-up moves 34
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Creates a barrier that sharply raises Defense. | Psychic | Stat | — | — | 20 |
| 1 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Copycat The user mimics the last move used by a foe. | Normal | Stat | — | — | 20 |
| 1 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 1 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 60 | — | 20 |
| 1 | Misty Terrain Covers the ground with mist for 5 turns. Blocks status. | Fairy | Stat | — | — | 10 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 1 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 4 | Copycat The user mimics the last move used by a foe. | Normal | Stat | — | — | 20 |
| 9 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | — | — | 40 |
| 10 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 13 | Double Slap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 16 | Psywave Attacks with a psychic wave of varying intensity. | Psychic | Spec | 1 | 100 | 15 |
| 18 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 20 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 21 | Mimic Copies a move used by the foe during one battle. | Normal | Stat | — | — | 10 |
| 22 | Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 60 | — | 20 |
| 27 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 27 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 27 | Reflect Creates a wall of light that weakens physical attacks. | Psychic | Stat | — | — | 20 |
| 27 | Substitute Creates a decoy using 1/4 of the user's maximum HP. | Normal | Stat | — | — | 10 |
| 29 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 10 |
| 33 | Role Play Mimics the target and copies its special ability. | Psychic | Stat | — | — | 10 |
| 36 | Trick Tricks the foe into trading held items. | Psychic | Stat | — | 100 | 10 |
| 40 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 42 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 44 | Dazzling Gleam Damages foes by emitting a bright flash. | Fairy | Spec | 80 | 100 | 10 |
| 45 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 45 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 52 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 51
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM46 | Thief Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM48 | Skill Swap Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Snatch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM52 | Focus Blast Dewford Town Gym | Fighting | 120 |
| TM53 | Energy Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 90 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM66 | Payback Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 50 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM83 | Infestation Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Bug | 50 |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM92 | Trick Room Mossdeep City Gym | Psychic | — |
| TM99 | Dazzling Gleam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
| TM113 | Nasty Plot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM119 | Drain Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
| TM120 | Mystical Fire Lavaridge Town Gym | Fire | 75 |
Where to find Mr. Mime
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Hypnosis, Confuse Ray, Fake Out, Tickle, Power Split, Mimic, Icy Wind, Future Sight, Trick, Teeter Dance, Wake UP Slap, Nasty Plot, Magic Room, Psych Up
- Data lists an evolution into Mr. Rime at Level 42, but this build's code blocks that evolution from ever triggering