Mr. Mime in Elite Redux
#122 · Psychic / Fairy · see locations below
PsychicFairy
Abilities
Filter, Stall, Screen Cleaner (hidden)
Base stats
Compared with the official games
- Stats Sp. Atk 100 → 120 (total 460 → 480)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Soundproof, Magic Bounce, Trickster
- What the innates do: Soundproof — Immune to sound-based moves. · Magic Bounce — Bounces back the effect of status moves to their user. · Trickster — Uses Disable on switch-in.
- Abilities you pick one of: Filter — Takes 35% less damage from Super-effective moves. · Stall — Takes 30% less damage if it hasn't moved yet. · Screen Cleaner — Clears screens from both sides on entry. Can reset screens.
- Tutor moves: Attract, Aura Sphere, Blood Shot, Calm Mind, Charm, Confuse Ray, Copycat, Counter, Dazzling Gleam, Defog, Endure, Energy Ball, Fire Punch, Focus Blast, Focus Punch, Force Palm, Giga Impact, Hail, Helping Hand, Hidden Power, Hyper Beam, Ice Punch, Iron Defense, Karate Chop, Light Screen, Miracle Eye, Mirror Coat, Misty Terrain, Moonblast, Nasty Plot, Play Rough, Power-Up Punch, Protect, Psychic, Psychic Terrain, Reflect, Rest, Return, Secret Power, Seismic Toss, Skill Swap, Sleep Talk, Substitute, Thunder Punch, Torment, Trick, Trick Room, Wide Guard, Zen Headbutt
- Egg groups: Human Like
- Height 1.3 m, weight 54.5 kg
Where to find Mr. Mime
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 1 | Double Slap Slaps the foe at least twice. May cause confusion. | Normal | Phys | 25 | 100 | 10 |
| 1 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 20 |
| 1 | Magical Leaf Special, but hits Defence. Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 80 | — | 20 |
| 1 | Meditate Meditates peacefully to raise Attack and SpDef. | Psychic | Stat | — | — | 20 |
| 1 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 1 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 17 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 17 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 17 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 17 | Quick Guard Priority +1. Protects against priority attacks for 3 turns. | Fighting | Stat | — | — | 10 |
| 17 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | — | 100 | 20 |
| 17 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 24 | Court Change The user swaps effects on either side of the field. | Normal | Stat | — | 100 | 10 |
| 24 | Cutsie Slap Slaps the foe cutely. May cause infatuation. | Fairy | Phys | 85 | 100 | 10 |
| 24 | Grass Knot A snare attack that does more damage to heavier foes. | Grass | Spec | 1 | 100 | 20 |
| 24 | Mimic Copies a move used by the foe during one battle. | Normal | Stat | — | — | 10 |
| 24 | Snatch Priority +4. Steals the effects of the move the target uses next. | Dark | Stat | — | 100 | 10 |
| 37 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 37 | Coaching Properly coaches allies to up their Attack and Defense. | Fighting | Stat | — | — | 10 |
| 37 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 37 | Instruct Orders the target to use its last move again. | Psychic | Stat | — | — | 15 |
| 37 | Me First Executes the foe's attack with greater power. | Normal | Stat | — | — | 20 |
| 37 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 37 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 46 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 46 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Upper Hand Priority +3. Deals damage and flinches if the target uses a prio. move. | Fighting | Phys | 65 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|