Level-up moves 11
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Raises the user’s Defense by two stages. | Psychic | Stat | — | — | 30 |
| 6 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 11 | Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Stat | — | — | 10 |
| 16 | Meditate Raises the user’s Attack by one stage. | Psychic | Stat | — | — | 40 |
| 21 | DoubleSlap Hits 2-5 times in one turn. | Normal | Phys | 15 | 85 | 10 |
| 26 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 26 | Reflect Reduces damage from physical attacks by half. | Psychic | Stat | — | — | 20 |
| 31 | Encore Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 36 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 41 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 46 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Dynamic Punch Cianwood City Gym | Fighting | 100 |
| TM02 | Headbutt Ilex Forest | Normal | 70 |
| TM03 | Curse Celadon City | ??? | — |
| TM06 | Toxic Fuchsia City Gym | Poison | — |
| TM07 | Zap Cannon Power Plant | Electric | 100 |
| TM09 | Psych Up Location not compiled for this game yet | Normal | — |
| TM10 | Hidden Power Lake of Rage | Normal | 1 |
| TM11 | Sunny Day Radio Tower — 3F | Fire | — |
| TM13 | Snore Dark Cave — Blackthorn Entrance (and 1 more) | Normal | 40 |
| TM15 | Hyper Beam Celadon City | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM20 | Endure Burned Tower | Normal | — |
| TM21 | Frustration Goldenrod City | Normal | — |
| TM22 | Solar Beam Route 27 | Grass | 120 |
| TM25 | Thunder Goldenrod City | Electric | 120 |
| TM27 | Return Goldenrod City | Normal | — |
| TM29 | Psychic Location not compiled for this game yet | Psychic | 90 |
| TM30 | Shadow Ball Ecruteak City Gym | Ghost | 80 |
| TM31 | Mud-Slap Violet City Gym | Ground | 20 |
| TM32 | Double Team Celadon City | Normal | — |
| TM33 | Ice Punch Location not compiled for this game yet | Ice | 75 |
| TM34 | Swagger Lighthouse | Normal | — |
| TM35 | Sleep Talk Goldenrod City | Normal | — |
| TM41 | ThunderPunch Location not compiled for this game yet | Electric | 75 |
| TM42 | Dream Eater Viridian City | Psychic | 100 |
| TM44 | Rest Ice Path — B2F Blackthorn Side | Psychic | — |
| TM45 | Attract Goldenrod City Gym | Normal | — |
| TM46 | Thief Mahogany Town | Dark | 40 |
| TM48 | Fire Punch Location not compiled for this game yet | Fire | 75 |
| TM50 | Nightmare Route 31 | Ghost | — |
| HM05 | Flash Sprout Tower | Normal | — |
Where to find Mr. Mime
| Area | Method | Level | |
|---|---|---|---|
| Sea Route 21 | Grass (morning) | 20-35 |
Other changes in this game
- Egg moves: Future Sight, Hypnosis, Mimic
- Move tutor: Thunderbolt