Probopass
#476 · Pokémon Parallel Emerald · changed in this game

Probopass

RockSteelSturdy, Magnet Pull, Levitate (hidden)

In Parallel Emerald: Not in the wild: evolve Nosepass in a specific place. Its type (Rock / Steel) and base stats (total 525) are the same as in the official games. Abilities: it gains Levitate and loses Sand Force.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Block
Prevents the target from leaving battle.
NormalStat——5
1Gravity
Disables moves and immunities that involve flying or levitating for five turns.
PsychicStat——5
1Iron Defense
Raises the user’s Defense by two stages.
SteelStat——15
1Magnet Bomb
Never misses.
SteelPhys60—20
1Magnet Rise
User is immune to Ground moves and effects for five turns.
ElectricStat——10
1Magnetic Flux
Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.
ElectricStat——20
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys4010035
1Tri Attack
Has a chance to burn, freeze, or paralyze the target.
NormalSpec8010010
1Wide Guard
Prevents any multi-target moves from hitting friendly Pokémon this turn.
RockStat——10
4Iron Defense
Raises the user’s Defense by two stages.
SteelStat——15
7Block
Prevents the target from leaving battle.
NormalStat——5
10Magnet Bomb
Never misses.
SteelPhys60—20
13Thunder Wave
Paralyzes the target.
ElectricStat—9020
16Rest
User sleeps for two turns, completely healing itself.
PsychicStat——5
19Spark
Has a chance to paralyze the target.
ElectricPhys6510020
22Rock Slide
Has a chance to make the target flinch.
RockPhys7510010
25Power Gem
Inflicts regular damage with no additional effect.
RockSpec8010020
28Rock Blast
Hits 2-5 times in one turn.
RockPhys2510010
31Discharge
Has a chance to paralyze the target.
ElectricSpec8010015
34Sandstorm
Changes the weather to a sandstorm for five turns.
RockStat——10
37Earth Power
Has a chance to lower the target’s Special Defense by one stage.
GroundSpec9010010
40Stone Edge
Has an increased chance for a critical hit.
RockPhys100905
43Lock-On
Ensures that the user’s next move will hit the target.
NormalStat——5
43Zap Cannon
Has a chance to paralyze the target.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 34

#Move · where to get itTypePow
TM06Toxic
Route 127
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Lilycove City
Fire—
TM12Taunt
Sootopolis City Gym
Dark—
TM15Hyper Beam
Victory Road
Normal150
TM17Protect
Petalburg City Gym
Normal—
TM21Frustration
Slateport City
Normal—
TM24Thunderbolt
Mauville City
Electric90
TM25Thunder
Lilycove City
Electric110
TM26Earthquake
Mt. Pyre
Ground100
TM27Return
Slateport City
Normal—
TM32Double Team
Froster Cave
Normal—
TM37Sandstorm
Route 111
Rock—
TM39Rock Tomb
Slateport City
Rock60
TM41Torment
Slateport City
Dark—
TM42Facade
Route 115
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Rustboro City
Psychic—
TM45Attract
Route 109
Normal—
TM63Rock Slide
Fallarbor Town
Rock75
TM64Explosion
Route 129
Normal250
TM68Giga Impact
Victory Road
Normal150
TM69Rock Polish
Route 115
Rock—
TM71Stone Edge
Shoal Cave
Rock100
TM72Volt Switch
Mauville City Gym
Electric70
TM73Thunder Wave
Fallarbor Town
Electric—
TM76Stealth Rock
Route 127
Rock—
TM78Bulldoze
Slateport City
Ground60
TM90Substitute
Pacifidlog Town
Normal—
TM91Flash Cannon
Abandoned Ship
Steel80
TM99Dazzling Gleam
Aqua Hideout
Fairy80
TM100Curse
Mossdeep City
Ghost—
HM04Strength
Dewford Town
Normal80
HM06Rock Smash
Mauville City
Fighting40

Where to find Probopass

Not found in the wild — evolve or trade for it.

Other changes in this game

  • How to get it: See Encounters Tab or Evolution Family/Line.