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HomeEmerald ImperiumPokémon › Probopass
#476 · Emerald Imperium

Probopass in Emerald Imperium

Rock / Steel — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats HP 60 → 65, Attack 55 → 45, Sp. Atk 75 → 80
  • Abilities gains Levitate and loses Sand Force

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Probopass in other guides

The same Pokémon, as 14 other hacks change it:

Where to find Probopass

AreaMethodLevel
Seafloor Cavern Room 1Grass40-50
Seafloor Cavern Room 2Grass40-50

Level-up moves

LvMoveTypeCatPowAccPP
1Block
Blocks the foe's way to prevent escape.
NormalStat5
1Gravity
Gravity is intensified negating levitation.
PsychicStat5
1Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat15
1Magnet Bomb
Launches a magnet that strikes without fail.
SteelPhys6020
1Magnet Rise
The user levitates with electromagnetism.
ElectricStat10
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat20
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Tri Attack On evolution
Fires three types of beams at the same time.
NormalSpec9010010
1Tri Attack
Fires three types of beams at the same time.
NormalSpec9010010
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat10
4Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat15
7Block
Blocks the foe's way to prevent escape.
NormalStat5
10Magnet Bomb
Launches a magnet that strikes without fail.
SteelPhys6020
13Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat9020
16Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat5
19Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
22Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys7510010
25Power Gem
Attacks with rays of light that sparkle like diamonds.
RockSpec8010020
28Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys2510010
31Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
34Sandstorm
Causes a sandstorm that rages for several turns.
RockStat10
37Earth Power
Makes the ground erupt with power. May lower Sp. Def.
GroundSpec9010010
40Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100905
43Lock-On
Locks on to the foe to ensure the next move hits.
NormalStat5
43Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (36)

#Move · where to get itTypePow
TM11Sunny Day
Fire
TM12Taunt
Dark
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM37Sandstorm
Rock
TM39Rock Tomb
Rock60
TM48Meteor Beam
Rock120
TM64Explosion
Normal150
TM66Dazzling Gleam
Fairy80
TM69Rock Polish
Rock
TM71Stone Edge
Rock100
TM73Thunder Wave
Electric
TM76Stealth Rock
Rock
TM80Rock Slide
Rock75
TM91Flash Cannon
Steel80
TM92Volt Switch
Electric70
TM96Bulldoze
Ground60
TM105Body Press
Fighting80
TM110Stomping Tantrum
Ground75
TM111Fire Punch
Fire75
TM112Ice Punch
Ice75
TM113Thunder Punch
Electric75
TM119Iron Head
Steel80
TM124Pain Split
Normal
TM133Power Gem
Rock80
TM134Rock Blast
Rock25
TM140Iron Defense
Steel
TM142Earth Power
Ground90
TM158Body Slam
Normal85
TM163Supercell Slam
Electric120
TM170Steel Beam
Steel140
TM172Heavy Slam
Steel1
TM173Gravity
Psychic
HM04Strength
Normal80
HM06Rock Smash
Fighting60