Probopass in Emerald Imperium
Rock / Steel — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 60 → 65, Attack 55 → 45, Sp. Atk 75 → 80
- Abilities gains Levitate and loses Sand Force
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Probopass in other guides
The same Pokémon, as 14 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Probopass
| Area | Method | Level | |
|---|---|---|---|
| Seafloor Cavern Room 1 | Grass | 40-50 | |
| Seafloor Cavern Room 2 | Grass | 40-50 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 1 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 1 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 1 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | — | 20 |
| 1 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 1 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tri Attack On evolution Fires three types of beams at the same time. | Normal | Spec | 90 | 100 | 10 |
| 1 | Tri Attack Fires three types of beams at the same time. | Normal | Spec | 90 | 100 | 10 |
| 1 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 4 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 7 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 10 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | — | 20 |
| 13 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 16 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 19 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 22 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 100 | 10 |
| 25 | Power Gem Attacks with rays of light that sparkle like diamonds. | Rock | Spec | 80 | 100 | 20 |
| 28 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 100 | 10 |
| 31 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 34 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 37 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 40 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 90 | 5 |
| 43 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 43 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM26 | Earthquake | Ground | 100 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM48 | Meteor Beam | Rock | 120 |
| TM64 | Explosion | Normal | 150 |
| TM66 | Dazzling Gleam | Fairy | 80 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM73 | Thunder Wave | Electric | — |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM91 | Flash Cannon | Steel | 80 |
| TM92 | Volt Switch | Electric | 70 |
| TM96 | Bulldoze | Ground | 60 |
| TM105 | Body Press | Fighting | 80 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM124 | Pain Split | Normal | — |
| TM133 | Power Gem | Rock | 80 |
| TM134 | Rock Blast | Rock | 25 |
| TM140 | Iron Defense | Steel | — |
| TM142 | Earth Power | Ground | 90 |
| TM158 | Body Slam | Normal | 85 |
| TM163 | Supercell Slam | Electric | 120 |
| TM170 | Steel Beam | Steel | 140 |
| TM172 | Heavy Slam | Steel | 1 |
| TM173 | Gravity | Psychic | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |