#476 · Pokémon R.O.W.E
Probopass
RockSteelMagnetic Body, Magnet Pull, Sand Force (hidden)
Level-up moves 27
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 1 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 1 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 1 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | — | 20 |
| 1 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 1 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tri Attack On evolution Fires three types of beams at the same time. | Normal | Spec | 80 | 100 | 10 |
| 1 | Tri Attack Fires three types of beams at the same time. | Normal | Spec | 80 | 100 | 10 |
| 1 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 5 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 11 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | — | 20 |
| 12 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 18 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 21 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 23 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 90 | 10 |
| 27 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 28 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 10 |
| 35 | Power Gem Attacks with rays of light that sparkle like diamonds. | Rock | Spec | 80 | 100 | 20 |
| 35 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 42 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 49 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 50 | Body Press Does more damage the higher the user's Def. | Fighting | Phys | 80 | 100 | 10 |
| 54 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 55 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 56 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | 100 | 5 |
| 65 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 95 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 38
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM26 | Earthquake Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM41 | Torment Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM64 | Explosion Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 250 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM69 | Rock Polish Rustboro City Gym | Rock | — |
| TM71 | Stone Edge Rustboro City Gym | Rock | 100 |
| TM72 | Volt Switch Mauville City Gym | Electric | 70 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM78 | Bulldoze Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 60 |
| TM80 | Rock Slide Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | 75 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM91 | Flash Cannon Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 80 |
| TM99 | Dazzling Gleam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM107 | Power Gem Rustboro City Gym | Rock | 80 |
| TM108 | Earth Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 90 |
| TM110 | Stealth Rock Rustboro City Gym | Rock | — |
| TM118 | Tri Attack Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 80 |
Where to find Probopass
Not found in the wild — evolve or trade for it.