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Probopass
#476 · Pokémon Exceeded · unchanged from the official games

Probopass

RockSteelSturdy, Sand Force (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Rock / Steel) and base stats (total 525) are the same as in the official games.

Level-up moves 25

LvMoveTypeCatPowAccPP
0Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
1Block
Blocks the foe's way to prevent escape.
NormalStat——5
1Gravity
Gravity is intensified negating levitation.
PsychicStat——5
1Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat——15
1Magnet Bomb
Launches a magnet that strikes without fail.
SteelSpec60—20
1Magnet Rise
Levitates and doubles Speed stat for 5 turns.
ElectricStat——10
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat——20
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
5Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat——15
11Block
Blocks the foe's way to prevent escape.
NormalStat——5
11Magnet Bomb
Launches a magnet that strikes without fail.
SteelSpec60—20
17Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
21Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
24Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys258010
26Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat——5
26Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
33Power Gem
Attacks with rays of light with the type of held gems.
RockSpec8010020
35Sandstorm
Causes a sandstorm that rages for several turns.
RockStat——10
40Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
48Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805
52Earth Power
Makes the ground erupt with power. May lower Sp. Def.
GroundSpec9010010
52Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
54Lock-On
Ensure the next move's hit and doubles the damage.
NormalStat——5

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM39Rock Tomb
Rustboro City Gym
Rock60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM55Body Press
Dewford Town — Pokemon Center 2F
Fighting80
TM59Natural Gift
Slateport City
Normal1
TM60Tri Attack
Not handed out, sold or hidden anywhere in this game's own map data
Normal30
TM63Sandy Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Ground—
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Probopass

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Levitate, Ancient Idol, Magnet Field
  • What the innates do: Levitate — Not hit by Ground attacks. · Ancient Idol — Uses defensive stats instead. · Magnet Field — Steel Pokémon moves last.
  • Abilities you pick one of: Sturdy — Negates 1-hit KO attacks. · Sand Force — Powers up in a sandstorm.
  • Hidden ability: Sand Force
  • How its abilities arrive: Ancient Idol, Levitate, Magnet Field, Sand Force, Sturdy from the start
  • Tutor moves: AncientPower, Endure, Explosion, Fire Punch, Ice Punch, Mud-Slap, Rock Slide, Rollout, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave, ThunderPunch
  • Egg groups: Mineral
  • Catch rate 60