#106 · HeartGold Generations · unchanged from the official games
Hitmonlee
FightingLimber, Reckless, Unburden (hidden)
In HeartGold Generations: Not in the wild: evolve Tyrogue at level 20, when Attack beats Defence. Its type (Fighting), base stats (total 455) and abilities are the same as in the official games. 6 of its 22 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Low Sweep and Tackle.
Level-up moves 33
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Brick Break The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | Fighting | Phys | 75 | 100 | 15 |
| 1 | Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Phys | 30 | 100 | 10 |
| 1 | Low Sweep The user attacks the foe’s legs, lowering its Speed stat. | Fighting | Phys | 65 | 100 | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | Normal | Stat | — | — | 20 |
| 1 | Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | Normal | Phys | 40 | 100 | 10 |
| 1 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 1 | Double Kick The foe is quickly kicked twice in succession using both feet. | Fighting | Phys | 30 | 100 | 30 |
| 1 | Reversal An all-out attack that becomes more powerful the less HP the user has. | Fighting | Phys | — | 100 | 15 |
| 1 | Close Combat The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Mega Kick The foe is attacked by a kick launched with muscle-packed power. | Normal | Phys | 120 | 75 | 5 |
| 1 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Meditate The user meditates to awaken the power deep within its body and raise its Attack stat. | Psychic | Stat | — | — | 40 |
| 1 | Rolling Kick The user lashes out with a quick, spinning kick. It may also make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 1 | Jump Kick The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | Fighting | Phys | 100 | 95 | 10 |
| 4 | Double Kick The foe is quickly kicked twice in succession using both feet. | Fighting | Phys | 30 | 100 | 30 |
| 5 | Meditate The user meditates to awaken the power deep within its body and raise its Attack stat. | Psychic | Stat | — | — | 40 |
| 8 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | — | 100 | 20 |
| 9 | Rolling Kick The user lashes out with a quick, spinning kick. It may also make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 13 | Jump Kick The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | Fighting | Phys | 100 | 95 | 10 |
| 16 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 17 | Brick Break The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | Fighting | Phys | 75 | 100 | 15 |
| 21 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 25 | Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Phys | 30 | 100 | 10 |
| 29 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 30 | Wide Guard The user protects itself and its allies from wide- ranged attacks. | Rock | Stat | — | — | 10 |
| 30 | Mind Reader The user senses the foe’s movements with its mind to ensure its next attack does not miss. | Normal | Stat | — | — | 5 |
| 33 | Blaze Kick The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | Fire | Phys | 85 | 90 | 10 |
| 37 | High Jump Kick The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | Fighting | Phys | 130 | 90 | 10 |
| 37 | Foresight Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 41 | Mega Kick The foe is attacked by a kick launched with muscle-packed power. | Normal | Phys | 120 | 75 | 5 |
| 45 | Close Combat The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
| 49 | Reversal An all-out attack that becomes more powerful the less HP the user has. | Fighting | Phys | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM71 | Stone Edge | Rock | 100 |
| TM75 | Swords Dance | Normal | — |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Hitmonlee
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Mud-Slap, Superpower, Snore, Helping Hand, Vacuum Wave, Bounce, Knock Off, Sucker Punch, Swift, Role Play, Low Kick, Headbutt