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Hitmonlee

Hitmonlee in Elite Redux

#106 · Fighting · see locations below

Fighting

Abilities

Unburden, Fatal Precision, Violent Rush (hidden)

Base stats

HP80
Attack120
Defense53
Sp. Attack35
Sp. Defense110
Speed87
Total485

Compared with the official games

  • Stats HP 50 → 80 (total 455 → 485)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Limber, Reckless, Striker
  • What the innates do: Limber — Para immune, takes half recoil, immune to self stat drops. · Reckless — Moves causing recoil damage deal 1.2x more damage. · Striker — Boosts the power of kicking moves by 1.3x.
  • Abilities you pick one of: Unburden — Consuming its held item doubles Speed until switched out. · Fatal Precision — Super-effective moves never miss and always crit. · Violent Rush — Boosts Speed by 50% + Attack by 20% on first turn.
  • Mega Evolves into Hitmonlee Mega holding the Hitmonleenite
  • Tutor moves: Attract, Aura Sphere, Bulk Up, Counter, Covet, Earthquake, Endure, Facade, Feint, Focus Blast, Foresight, Frustration, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Karate Chop, Knock Off, Laser Focus, Low Kick, Mach Punch, One-Inch Punch, Poison Jab, Protect, Rest, Return, Rock Slide, Rock Tomb, Rolling Kick, Secret Power, Sleep Talk, Stone Edge, Substitute, Thief, Wide Guard
  • Egg groups: Human Like
  • Height 1.5 m, weight 49.8 kg

Where to find Hitmonlee

AreaMethodLevel
Route 112Honey5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Accelerock
Priority +1. Hits with a high-speed rock that always goes first.
RockPhys4010015
1Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
1Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
1Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
1Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
1Rumble Kick
May down attack. Striker.
RockPhys9010015
17Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
17Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
17Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
24After You
Helps out the foe, letting it move next.
NormalStat15
24Blaze Kick
A kick with a high critical-hit ratio. May cause a burn.
FirePhys8510010
24Follow Me
Priority +2. Draws attention to make foes attack only the user.
NormalStat10020
24Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
37Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
37Spine Breaker
The foe is struck fearsomely on the back. 30% chance to paralyze.
RockPhys8010015
37Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
46High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
46Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010
51Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
51Triple Axel
A 3-kick attack that gets more powerful with each hit.
IcePhys209010
51Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide