Hitmonlee in Elite Redux
#106 · Fighting · see locations below
Fighting
Abilities
Unburden, Fatal Precision, Violent Rush (hidden)
Base stats
Compared with the official games
- Stats HP 50 → 80 (total 455 → 485)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Limber, Reckless, Striker
- What the innates do: Limber — Para immune, takes half recoil, immune to self stat drops. · Reckless — Moves causing recoil damage deal 1.2x more damage. · Striker — Boosts the power of kicking moves by 1.3x.
- Abilities you pick one of: Unburden — Consuming its held item doubles Speed until switched out. · Fatal Precision — Super-effective moves never miss and always crit. · Violent Rush — Boosts Speed by 50% + Attack by 20% on first turn.
- Mega Evolves into Hitmonlee Mega holding the Hitmonleenite
- Tutor moves: Attract, Aura Sphere, Bulk Up, Counter, Covet, Earthquake, Endure, Facade, Feint, Focus Blast, Foresight, Frustration, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Karate Chop, Knock Off, Laser Focus, Low Kick, Mach Punch, One-Inch Punch, Poison Jab, Protect, Rest, Return, Rock Slide, Rock Tomb, Rolling Kick, Secret Power, Sleep Talk, Stone Edge, Substitute, Thief, Wide Guard
- Egg groups: Human Like
- Height 1.5 m, weight 49.8 kg
Where to find Hitmonlee
| Area | Method | Level | |
|---|---|---|---|
| Route 112 | Honey | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Accelerock Priority +1. Hits with a high-speed rock that always goes first. | Rock | Phys | 40 | 100 | 15 |
| 1 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 1 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 1 | Meditate Meditates peacefully to raise Attack and SpDef. | Psychic | Stat | — | — | 20 |
| 1 | Rumble Kick May down attack. Striker. | Rock | Phys | 90 | 100 | 15 |
| 17 | Coaching Properly coaches allies to up their Attack and Defense. | Fighting | Stat | — | — | 10 |
| 17 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 17 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 24 | Blaze Kick A kick with a high critical-hit ratio. May cause a burn. | Fire | Phys | 85 | 100 | 10 |
| 24 | Follow Me Priority +2. Draws attention to make foes attack only the user. | Normal | Stat | — | 100 | 20 |
| 24 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 95 | 100 | 15 |
| 37 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Spine Breaker The foe is struck fearsomely on the back. 30% chance to paralyze. | Rock | Phys | 80 | 100 | 15 |
| 37 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 46 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 46 | Reversal Inflicts critical damage when the user's HP is low. | Fighting | Phys | 80 | 100 | 10 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 51 | Triple Axel A 3-kick attack that gets more powerful with each hit. | Ice | Phys | 20 | 90 | 10 |
| 51 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|