Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 6 | Meditate Meditates in a peaceful fashion to raise ATTACK. | Psychic | Stat | — | — | 40 |
| 11 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 60 | 85 | 15 |
| 16 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 85 | 95 | 10 |
| 20 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 21 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 26 | Hi Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 100 | 90 | 10 |
| 31 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | — | 100 | 5 |
| 36 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | 100 | 40 |
| 40 | Focus Blast Attacks at full power. May lower Sp. Def. | Fighting | Spec | 120 | 70 | 5 |
| 41 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 45 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 46 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 51 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 20
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fighting | 150 |
| TM06 | Toxic Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Mystery | 60 |
| TM11 | Sunny Day Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fire | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 50 |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Hitmonlee
Not found in the wild — evolve or trade for it.