#106 · Pokémon Exceeded · unchanged from the official games
Hitmonlee
FightingAirbourne Style, Reckless, Unburden (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting) and base stats (total 455) are the same as in the official games. 16 of its 29 level-up moves are new compared with Pokémon Emerald, including Axe Kick and Close Combat.
Level-up moves 42
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 0 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 1 | Axe Kick May miss and hurt the kicker. May cause confusion. | Fighting | Phys | 120 | 90 | 10 |
| 1 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 1 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Colosseumterrain Summons a Fighting terrain. Prevents status moves. | Fighting | Stat | — | — | 10 |
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Flying Side Kick Deals more damage & priority if used in first turn. | Flying | Phys | 90 | 95 | 10 |
| 1 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 1 | Low Sweep Attacks the foe's legs lowering its Speed. | Fighting | Phys | 80 | 100 | 10 |
| 1 | Meditate Meditates to raise Attack, Sp. Attack and Sp. Defense. | Psychic | Stat | — | — | 10 |
| 1 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 1 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 1 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 50 | 100 | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 5 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 5 | Meditate Meditates to raise Attack, Sp. Attack and Sp. Defense. | Psychic | Stat | — | — | 10 |
| 8 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 10 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 50 | 100 | 40 |
| 15 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 16 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 17 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 23 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 23 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 25 | Facade Boosts Attack when burned, paralyzed, or poisoned. | Normal | Phys | 70 | 100 | 20 |
| 28 | Drop Weights The Pokémon drops all held items to increase Speed. | Fighting | Stat | — | — | 20 |
| 31 | Mind Reader Ensure the next move's hit and doubles the damage. | Normal | Stat | — | 100 | 5 |
| 33 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 34 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 36 | Foresight Negates the foe's evasion. Raises Attack and Accuracy. | Normal | Stat | — | 100 | 40 |
| 39 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 42 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 46 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 51 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 54 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 59 | Full Moon Kick A powerful kick that follows New Moon Kick. May flinch. | Dark | Phys | 140 | 95 | 10 |
| 59 | New Moon Kick A lunar kick that may cause the foe to flinch. | Fairy | Phys | 80 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 23
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Hitmonlee
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Limber
- What the innates do: Limber — Prevents paralysis.
- Abilities you pick one of: Airbourne Style — Kicks twice in air. · Reckless — Boosts moves with high risk. · Unburden — Using a hold item ups Speed.
- Hidden ability: Unburden
- How its abilities arrive: Airbourne Style, Limber from the start; Fleet Footwork at Lv 10; Reckless at Lv 20; Unburden at Lv 30; Master Kicker at Lv 40; Way Of The Kick at Lv 40
- Tutor moves: Blaze Kick, Body Slam, Counter, Double Lariat, Double-Edge, DynamicPunch, Endure, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Rock Slide, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swift
- Egg groups: Human Like
- Catch rate 45