Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Double Kick Hits twice in one turn. | Fighting | Phys | 30 | 100 | 30 |
| 6 | Meditate Raises the user’s Attack by one stage. | Psychic | Stat | — | — | 40 |
| 11 | Rolling Kick Has a chance to make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 16 | Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 70 | 95 | 25 |
| 20 | Brick Break Destroys Reflect and Light Screen. | Fighting | Phys | 75 | 100 | 15 |
| 21 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 26 | High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 85 | 90 | 20 |
| 31 | Mind Reader Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 40 |
| 36 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 41 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 46 | Mega Kick Inflicts regular damage with no additional effect. | Normal | Phys | 120 | 75 | 5 |
| 51 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 20
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Route 115 | Fighting | 150 |
| TM06 | Toxic Fiery Path | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 1 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Abandoned Ship — Hidden Floor Rooms | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | — |
| TM26 | Earthquake Seafloor Cavern — Room 9 | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House (and 1 more) | Normal | — |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner (and 1 more) | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 50 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 40 |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 20 |
Where to find Hitmonlee
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Body Slam, Counter, Double-Edge, Dynamic Punch, Endure, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Rock Slide, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swift