Hitmonlee in Inclement Emerald
Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Move tutors: Seismic Toss, Covet, Vacuum Wave, Swift, Mimic, Mud-Slap, Metronome, Counter, Dynamic Punch, Low Kick, Body Slam, Swagger, Role Play, Double-Edge, Bounce, Superpower, Helping Hand, Knock Off, Aura Sphere, Close Combat, Blaze Kick, Reversal, Revenge, Coaching, Focus Energy, Stomping Tantrum, Power-Up Punch
In the Rebalanced version
Everything above is the Standard version. In Rebalanced, its abilities are Limber, Reckless, Unburden; base stats are 80 / 120 / 53 / 35 / 110 / 87.
Hitmonlee in other guides
The same Pokémon, as 15 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedBlaze Black 2 Redux & Volt White 2 ReduxElite ReduxEmerald ImperiumEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Hitmonlee
| Area | Method | Level | |
|---|---|---|---|
| Route 112 | Honey | Scales | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Brick Break On evolution Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Low Sweep Attacks the foe's legs lowering its Speed. | Fighting | Phys | 65 | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 5 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | — | — | 40 |
| 8 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 9 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 60 | 85 | 15 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 13 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 16 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 21 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 24 | Blaze Kick A kick with a high critical- hit ratio. May cause a burn. | Fire | Phys | 85 | 90 | 10 |
| 28 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | — | — | 5 |
| 32 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 120 | 75 | 5 |
| 36 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 40 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 44 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (21)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map — the source doesn't say where this one comes from | Fighting | 150 |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM26 | Earthquake Not placed on any map — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Not placed on any map — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Route 113 | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM52 | Focus Blast Lilycove City — Department Store 4F | Fighting | 120 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |