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Hitmonlee
#106 · Recordkeepers · unchanged from the official games

Hitmonlee

FightingLimber, Reckless, Unburden (hidden)

Level-up moves 9

LvMoveTypeCatPowAccPP
100Swords Dance Phase 1 rotation
A fighting dance that sharply raises Attack.
NormalStat20
100Agility Phase 1 rotation
Relaxes the body to sharply boost Speed.
PsychicStat30
100Endure Phase 1 rotation
Endures any attack for 1 turn, leaving at least 1HP.
NormalStat10
100Reversal Phase 1 rotation
Inflicts more damage when the user's HP is down.
FightingPhys110015
100High Jump Kick Phase 2 rotation
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
100Endure Phase 2 rotation
Endures any attack for 1 turn, leaving at least 1HP.
NormalStat10
100Reversal Phase 2 rotation
Inflicts more damage when the user's HP is down.
FightingPhys110015
100Throat Chop Phase 2 rotation
Chops the throat to disable sound moves for 2 turns.
DarkPhys8010015
100Poison Jab Phase 2 rotation
A stabbing attack that may poison the foe.
PoisonPhys8010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Hitmonlee

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Limber: Prevents paralysis.
  • Its ability, Reckless: Boosts moves with recoil.
  • Its ability, Unburden: Using a hold item ups Speed.
  • No innates.
  • Reward for beating it: the move Reversal+ (Inflicts more damage when the user's HP is down.).