#106 · Recordkeepers · unchanged from the official games
Hitmonlee
FightingLimber, Reckless, Unburden (hidden)
Level-up moves 9
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Swords Dance Phase 1 rotation A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 100 | Agility Phase 1 rotation Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 100 | Endure Phase 1 rotation Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 100 | Reversal Phase 1 rotation Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 100 | High Jump Kick Phase 2 rotation A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 100 | Endure Phase 2 rotation Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 100 | Reversal Phase 2 rotation Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 100 | Throat Chop Phase 2 rotation Chops the throat to disable sound moves for 2 turns. | Dark | Phys | 80 | 100 | 15 |
| 100 | Poison Jab Phase 2 rotation A stabbing attack that may poison the foe. | Poison | Phys | 80 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Hitmonlee
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Limber: Prevents paralysis.
- Its ability, Reckless: Boosts moves with recoil.
- Its ability, Unburden: Using a hold item ups Speed.
- No innates.
- Reward for beating it: the move Reversal+ (Inflicts more damage when the user's HP is down.).