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Marowak
#105 · Pokémon Exceeded · unchanged from the official games

Marowak

GroundLightning Rod

In Exceeded: Not in the wild: evolve Cubone at level 28. Its type (Ground) and base stats (total 425) are the same as in the official games. 9 of its 21 level-up moves are new compared with Pokémon Emerald, including Dragon Bone and Swords Dance.

Level-up moves 29

LvMoveTypeCatPowAccPP
0Dragon Bone
Double power if the user moves before the target.
DragonPhys8510010
0Swords Dance
A fighting dance that sharply raises Attack.
NormalStat——20
1Bone Club
Can hit Flying foes. May cause flinching.
GroundPhys8010010
1False Swipe
An attack that leaves the foe with at least 1 HP.
NormalPhys4010040
1Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Mud-Slap
Can hit Flying foes. Reduce its accuracy.
GroundSpec2010010
1Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
1Swords Dance
A fighting dance that sharply raises Attack.
NormalStat——20
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat—10030
3Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat—10030
7Bone Club
Can hit Flying foes. May cause flinching.
GroundPhys8010010
11Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
13Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
18Bone Lunge
An extremely fast attack that always strikes first.
GroundPhys5010010
22Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
24Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
27Bonemerang
Can hit Flying foes. Hits strikes twice.
GroundPhys509010
29False Swipe
An attack that leaves the foe with at least 1 HP.
NormalPhys4010040
32Fling
The effectiveness varies with the held item.
DarkPhys110010
32Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
36Dragon Bone
Double power if the user moves before the target.
DragonPhys8510010
39Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys9010020
45Bone Rush
Can hit Flying foes. Hits 2 to 5 times.
GroundPhys309010
45Retaliate
An attack that does more damage if an ally fainted.
NormalPhys701005
47Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
54Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 31

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM59Natural Gift
Slateport City
Normal1
TM63Sandy Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Ground—
TM66Headbutt
Petalburg Woods
Normal70
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Marowak

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
  • Innates (always active): Rock Head, Haunted Spirit
  • What the innates do: Rock Head — Prevents recoil damage. · Haunted Spirit — Curses the attacker.
  • Ability: Lightning Rod — Draws electrical moves.
  • How its abilities arrive: Haunted Spirit, Rock Head (always on), Weapon Bond from the start; Lightning Rod at Lv 24; Dragonborn at Lv 33; Bone Cage at Lv 46
  • Tutor moves: Body Slam, Counter, Double-Edge, DynamicPunch, Endure, Fire Punch, Fury Cutter, Icy Wind, Mega Kick, Mega Punch, Mimic, Mud-Slap, Rock Slide, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swords Dance, ThunderPunch
  • Egg groups: Monster
  • Catch rate 75