Home › Pokémon Classic › Pokémon › Magneton
Magneton
#082 · Pokémon Classic · unchanged from the official games

Magneton

ElectricSteelMagnet Pull, Sturdy, Analytic (hidden)

In Classic: First found in Power Plant (Grass, Lv 20-38). Its type (Electric / Steel), base stats (total 465) and abilities are the same as in the official games. 9 of its 18 level-up moves are new compared with Pokémon Emerald, including Electric Terrain and Magnet Bomb.

Level-up moves 20

LvMoveTypeCatPowAccPP
1Electric Terrain
Electrifies the ground for 5 turns. Prevents sleep.
ElectricStat——10
1Tri Attack
Fires three types of beams at the same time.
NormalSpec8010010
1Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec100505
5Thunder Shock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
7Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
11Magnet Bomb
Launches a magnet that strikes without fail.
SteelPhys60—20
13Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
17Sonic Boom
Launches shock waves that always inflict 20 HP damage.
NormalSpec19020
19Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
23Mirror Shot
Emits a flash of energy to damage and cut accuracy.
SteelSpec658510
25Metal Sound
Emits a horrible screech that sharply lowers Sp. Def.
SteelStat—8540
29Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
33Flash Cannon
Releases a blast of light that may lower Sp. Def.
SteelSpec8010010
39Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
43Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
44Tri Attack
Fires three types of beams at the same time.
NormalSpec8010010
49Lock-On
Locks on to the foe to ensure the next move hits.
NormalStat—1005
53Magnet Rise
The user levitates with electromagnetism.
ElectricStat——10
59Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys11005
63Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec100505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 17

#Move · where to get itTypePow
TM06Toxic
Fuchsia City Gym (pick up)
Poison—
TM10Hidden Power
Route 23 (pick up)
Normal1
TM11Sunny Day
Safari Zone East (pick up)
Fire—
TM15Hyper Beam
Celadon City - Department Store 2F (buy)
Normal150
TM17Protect
Power Plant (pick up)
Normal—
TM18Rain Dance
Route 15 (pick up)
Water—
TM21Frustration
Rocket Hideout - B3F (pick up)
Normal1
TM24Thunderbolt
Rocket Hideout - B1F (pick up)
Electric95
TM25Thunder
Power Plant (pick up)
Electric120
TM27Return
Route 12 - North Entrance 2F (pick up)
Normal1
TM32Double Team
Safari Zone West (pick up)
Normal—
TM33Reflect
Celadon City - Department Store Roof (pick up)
Psychic—
TM34Shock Wave
Vermilion City Gym (pick up)
Electric60
TM42Facade
Pokémon Tower 1F (pick up)
Normal70
TM43Secret Power
Celadon City - Department Store 2F (buy)
Normal70
TM44Rest
S.S. Anne - B1F Room 2 (pick up)
Psychic—
HM05Flash
Route 2 - East Building (pick up)
Normal—

Where to find Magneton

AreaMethodLevel
Power PlantGrass20-38

Other changes in this game

  • Wild held item: Cheri Berry (50%), Metal Coat (5%)