#074 · Pokémon Soulgold
Magneton
ElectricSteelMagnet Pull, Sturdy, Analytic (hidden)
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Tri Attack Fires three types of beams. May burn/para/frostbite. | Normal | Spec | 80 | 100 | 10 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | 0 | 90 | 20 |
| 1 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | 0 | 0 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 11 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | 0 | 20 |
| 12 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 16 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 17 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 20 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 23 | Mirror Shot Emits a flash of energy to damage and cut accuracy. | Steel | Spec | 65 | 85 | 10 |
| 24 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | 0 | 85 | 40 |
| 28 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | 0 | 0 | 10 |
| 34 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 40 | Discharge Zaps all other Pokemon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 46 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | 0 | 85 | 40 |
| 52 | Light Screen Wall of light cuts special damage for 5 turns. | Psychic | Stat | 0 | 0 | 30 |
| 58 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | 0 | 0 | 5 |
| 64 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Lost Woods (item ball) | Poison | — |
| TM10 | Hidden Power Lake of Rage House 1 (gift) | Normal | 60 |
| TM11 | Sunny Day Ilex Forest (item ball) | Fire | — |
| TM15 | Hyper Beam Goldenrod City Department Store 5F (mart) | Normal | 150 |
| TM16 | Light Screen Goldenrod City Department Store 5F (mart) | Psychic | — |
| TM17 | Protect Goldenrod City Department Store 5F (mart) | Normal | — |
| TM18 | Rain Dance Slowpoke Well B2F (gift) | Water | — |
| TM21 | Frustration Gate Route 40 Trainer Hill Courtyard (gift) | Normal | 1 |
| TM24 | Thunderbolt Railway Cave 3F (item ball) | Electric | 90 |
| TM25 | Thunder Goldenrod City Game Corner (bought) | Electric | 110 |
| TM27 | Return Goldenrod City Department Store 5F (gift) | Normal | 1 |
| TM32 | Double Team Goldenrod City Game Corner (bought) | Normal | — |
| TM33 | Reflect Goldenrod City Department Store 5F (mart) | Psychic | — |
| TM37 | Sandstorm Route 27 House (gift) | Rock | — |
| TM42 | Facade Rinto Village Mart (mart) | Normal | 70 |
| TM44 | Rest Rinto Village (gift) | Psychic | — |
| TM48 | Round Goldenrod City Radio Tower 3F (gift) | Normal | 60 |
| TM57 | Charge Beam Olivine City Mart (mart) | Electric | 50 |
| TM68 | Giga Impact Safari Zone Gate (mart) | Normal | 150 |
| TM72 | Volt Switch Vajra Desert East (item ball) | Electric | 70 |
| TM73 | Thunder Wave Route 41 (item ball) | Electric | — |
| TM74 | Gyro Ball Railway Cave (item ball) | Steel | 1 |
| TM90 | Substitute Mahogany Town Shop (after rocket hideout event) | Normal | — |
| TM91 | Flash Cannon Olivine City Gym (gift) | Steel | 80 |
| TM93 | Wild Charge Kitakami Border (item ball) | Electric | 90 |
| HM05 | Flash Sprout Tower 3F (gift) | Normal | — |
Where to find Magneton
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Magnezone — Level Up (In Railway Cave)
- Evolves into Magnezone — By Using Specific Item (Thunder Stone)
- Innates (always active, on top of whichever ability it has): Electromorphosis, Levitate, Full Metal Body