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Magnemite
#081 · Pokémon Classic · unchanged from the official games

Magnemite

ElectricSteelMagnet Pull, Sturdy, Analytic (hidden)

In Classic: First found in Power Plant (DexNav (grass), Lv 30-37), and in 1 more area. Its type (Electric / Steel), base stats (total 325) and abilities are the same as in the official games. 8 of its 18 level-up moves are new compared with Pokémon Emerald, including Magnet Bomb and Light Screen.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Supersonic
Emits bizarre sound waves that may confuse the foe.
NormalStat—5520
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
5Thunder Shock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
7Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
11Magnet Bomb
Launches a magnet that strikes without fail.
SteelPhys60—20
13Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
17Sonic Boom
Launches shock waves that always inflict 20 HP damage.
NormalSpec19020
19Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
23Mirror Shot
Emits a flash of energy to damage and cut accuracy.
SteelSpec658510
25Metal Sound
Emits a horrible screech that sharply lowers Sp. Def.
SteelStat—8540
29Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
31Flash Cannon
Releases a blast of light that may lower Sp. Def.
SteelSpec8010010
35Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
37Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
41Lock-On
Locks on to the foe to ensure the next move hits.
NormalStat—1005
43Magnet Rise
The user levitates with electromagnetism.
ElectricStat——10
47Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys11005
49Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec100505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 16

#Move · where to get itTypePow
TM06Toxic
Fuchsia City Gym (pick up)
Poison—
TM10Hidden Power
Route 23 (pick up)
Normal1
TM11Sunny Day
Safari Zone East (pick up)
Fire—
TM17Protect
Power Plant (pick up)
Normal—
TM18Rain Dance
Route 15 (pick up)
Water—
TM21Frustration
Rocket Hideout - B3F (pick up)
Normal1
TM24Thunderbolt
Rocket Hideout - B1F (pick up)
Electric95
TM25Thunder
Power Plant (pick up)
Electric120
TM27Return
Route 12 - North Entrance 2F (pick up)
Normal1
TM32Double Team
Safari Zone West (pick up)
Normal—
TM33Reflect
Celadon City - Department Store Roof (pick up)
Psychic—
TM34Shock Wave
Vermilion City Gym (pick up)
Electric60
TM42Facade
Pokémon Tower 1F (pick up)
Normal70
TM43Secret Power
Celadon City - Department Store 2F (buy)
Normal70
TM44Rest
S.S. Anne - B1F Room 2 (pick up)
Psychic—
HM05Flash
Route 2 - East Building (pick up)
Normal—

Where to find Magnemite

AreaMethodLevel
Power PlantDexNav (grass)30-37
Power PlantGrass20-38
Route 10Grass (day)16-22
Route 10Grass (night)16-22

Other changes in this game

  • Wild held item: Cheri Berry (5%)
  • Evolves into Magneton at Level 30