Magneton in Pokémon Radical Red
#082 · Electric / Steel · see locations below
ElectricSteel
Abilities
Magnet Pull, Sturdy, Analytic (hidden)
Base stats
Other changes in this hack
- Move tutors: Seed Bomb, Toxic, Taunt, Giga Drain, Hyper Voice, Icy Wind, Iron Head, High Horsepower, Expanding Force, Rising Voltage, Stomping Tantrum, Knock Off, Rock Slide, Frost Breath, Dual Wingbeat, Strength
- Wild held items: Magnet
- Evolves into Magnezone with a ThunderStone
Where to find Magneton
| Area | Method | Level | |
|---|---|---|---|
| Power Plant | Grass (Day) | 63-65 | |
| Power Plant | Grass (Night) | 63-65 | |
| Cerulean Cave 1F | Grass (Day) | 68-70 | |
| Cerulean Cave 1F | Grass (Night) | 68-70 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electric Terrain The user electrifies the ground for five turns, powering up Electric moves and eluding sleep. | Electric | Stat | — | — | 10 |
| 1 | Shock Wave A rapid jolt of electricity strikes the foe. It can't be evaded. | Electric | Spec | 60 | — | 20 |
| 1 | Supersonic The user generates odd sound waves. It may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Wave An electric shock that causes paralysis. Can't miss if the user is Electric-type. | Electric | Stat | — | 90 | 20 |
| 1 | Tri Attack On evolution A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe. | Normal | Spec | 90 | 100 | 10 |
| 1 | Tri Attack A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe. | Normal | Spec | 90 | 100 | 10 |
| 1 | Zap Cannon An electric blast is fired like a cannon to inflict damage and paralyze. | Electric | Spec | 120 | 50 | 5 |
| 5 | Thunder Shock An electric shock attack that may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 7 | Thunder Wave An electric shock that causes paralysis. Can't miss if the user is Electric-type. | Electric | Stat | — | 90 | 20 |
| 11 | Magnet Bomb A steel bomb is stuck to the foe. It is sure to hit. | Steel | Phys | 60 | — | 20 |
| 13 | Light Screen A wall of light cuts damage from Sp. Atk attacks for five turns. | Psychic | Stat | — | — | 30 |
| 17 | Sonic Boom The foe is hit with a shock wave that always inflicts 20- HP damage. | Normal | Spec | 1 | 90 | 20 |
| 19 | Spark An electrically charged tackle that may also paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 23 | Mirror Shot The user looses a flash of energy to damage. | Steel | Spec | 65 | 100 | 10 |
| 25 | Metal Sound A horrible metallic screech is used to sharply lower the foe's Sp. Def. | Steel | Stat | — | 85 | 40 |
| 29 | Electro Ball The user hurls an electric orb. The faster the user is than the foe, the greater the damage. | Electric | Spec | 1 | 100 | 10 |
| 33 | Flash Cannon Light energy is shot at the foe. It may also lower the foe's Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 39 | Screech An ear-splitting screech is emitted to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 43 | Discharge The user looses an electric flare that hits all Pokemon and may paralyze. | Electric | Spec | 80 | 100 | 15 |
| 49 | Lock-On The user locks on to the foe, making the next move sure to hit. | Normal | Stat | — | — | 5 |
| 53 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Stat | — | — | 10 |
| 59 | Gyro Ball A high-speed spin. The slower the user is than the foe, the greater the damage. | Steel | Phys | 1 | 100 | 5 |
| 63 | Zap Cannon An electric blast is fired like a cannon to inflict damage and paralyze. | Electric | Spec | 120 | 50 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (22)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM15 | Electroweb Viridian Forest Heart | Electric | 55 |
| TM16 | Light Screen Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM24 | Thunderbolt Celadon City Game Corner Exchange — for sale | Electric | 90 |
| TM25 | Thunder Power Plant | Electric | 110 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM33 | Reflect Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM34 | Teleport Route 3 | Psychic | — |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM58 | Rising Voltage Safari Zone Area 2 | Electric | 70 |
| TM64 | Explosion Celadon City Game Corner Exchange — for sale | Normal | 150 |
| TM66 | Steel Beam Two Island | Steel | 140 |
| TM73 | Thunder Wave Silph Co. 2F | Electric | — |
| TM74 | Gyro Ball Celadon City Game Corner Exchange — for sale | Steel | 1 |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM91 | Flash Cannon Celadon City Game Corner Exchange — for sale | Steel | 80 |
| TM92 | Volt Switch Vermilion City Gym | Electric | 70 |
| TM99 | Wild Charge Route 10 | Electric | 90 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |