#307 · Pokémon FireRed: Rocket Edition · changed in this game
Meditite
FightingPsychicPure Power
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bide The user endures attacks for two turns, then strikes back double. | Normal | Phys | 1 | 100 | 10 |
| 4 | Meditate The user meditates to awaken its power and raise its Attack stat. | Psychic | Stat | 0 | 0 | 40 |
| 8 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 11 | Detect Enables the user to evade all attacks. It may fail if used in succession. | Fighting | Stat | 0 | 0 | 5 |
| 15 | Hidden Power An attack that varies in type and intensity depending on the user. | Normal | Spec | 1 | 100 | 15 |
| 18 | Mind Reader The user predicts the foe's action to ensure its next attack hits. | Normal | Stat | 0 | 100 | 5 |
| 22 | Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | Normal | Phys | 40 | 100 | 10 |
| 25 | Calm Mind The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | Psychic | Stat | 0 | 0 | 20 |
| 29 | Force Palm The foe is attacked with a shock wave that may also leave it paralyzed. | Fighting | Phys | 60 | 100 | 10 |
| 32 | Hi Jump Kick A strong jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 36 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | 0 | 0 | 10 |
| 39 | Acupressure The user sharply raises one of its stats by pressing its stress points. | Normal | Stat | 0 | 0 | 30 |
| 43 | Psycho Cut The user tears the foe with psychic blades. It has a high critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 46 | Reversal An all-out attack that becomes more powerful the less HP the user has. | Fighting | Phys | 1 | 100 | 15 |
| 50 | Recover A self-healing move that restores HP by up to half of the user's maximum HP. | Normal | Stat | 0 | 0 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Silph Co. (pick-up) | Fighting | 150 |
| TM04 | Calm Mind Saffron City | Psychic | — |
| TM06 | Toxic Fuchsia City | Poison | — |
| TM08 | Bulk Up Silph Co. (pick-up) | Fighting | — |
| TM10 | Hidden Power Not found in this game's maps or scripts | Normal | 1 |
| TM11 | Sunny Day Safari Zone (pick-up) | Fire | — |
| TM16 | Light Screen Not found in this game's maps or scripts | Psychic | — |
| TM17 | Protect Power Plant (pick-up) | Normal | — |
| TM18 | Rain Dance Route 15 (pick-up) | Water | — |
| TM21 | Frustration Not found in this game's maps or scripts | Normal | 1 |
| TM27 | Return Saffron City | Normal | 1 |
| TM29 | Psychic Saffron City | Psychic | 90 |
| TM30 | Shadow Ball Not found in this game's maps or scripts | Ghost | 80 |
| TM31 | Brick Break S.S. Anne (pick-up) | Fighting | 75 |
| TM32 | Double Team Safari Zone (pick-up) | Normal | — |
| TM33 | Reflect Not found in this game's maps or scripts | Psychic | — |
| TM39 | Rock Tomb Pewter City | Rock | 60 |
| TM42 | Facade Not found in this game's maps or scripts | Normal | 70 |
| TM43 | Secret Power Route 25 (pick-up) | Normal | 70 |
| TM44 | Rest S.S. Anne (pick-up) | Psychic | — |
| TM45 | Attract Route 24 (pick-up) | Normal | — |
| HM04 | Strength Route 16; Pewter City | Normal | 80 |
| HM05 | Flash Not found in this game's maps or scripts | Normal | — |
| HM06 | Rock Smash Not found in this game's maps or scripts | Fighting | 20 |
Where to find Meditite
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Medicham at Level 37