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Magnemite
#081 · HeartGold Generations · unchanged from the official games

Magnemite

ElectricSteelMagnet Pull, Sturdy, Analytic (hidden)

In HeartGold Generations: First found in Route 38 (Grass (morning / day), Lv 13-16), and in 2 more areas. Its type (Electric / Steel), base stats (total 325) and abilities are the same as in the official games. 3 of its 18 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Electro Ball and Light Screen.

Level-up moves 20

LvMoveTypeCatPowAccPP
1Thunder Shock
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
ElectricSpec4010030
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Supersonic
The user generates odd sound waves from its body. It may confuse the target.
NormalStat—5520
4Supersonic
The user generates odd sound waves from its body. It may confuse the target.
NormalStat—5520
5Thunder Shock
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
ElectricSpec4010030
7Thunder Wave
A weak electric charge is launched at the foe. It causes paralysis if it hits.
ElectricStat—9020
11Magnet Bomb
The user launches a steel bomb that sticks to the target. This attack will not miss.
SteelPhys60—20
17Sonic Boom
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
NormalSpec—9020
19Electro Ball
The user hurls an electric orb. The faster the user is than the foe, the greater the damage.
ElectricSpec—10010
19Spark
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
ElectricPhys6510020
23Mirror Shot
The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
SteelSpec658510
29Screech
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
NormalStat—8540
29Light Screen
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
PsychicStat——30
30Gyro Ball
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
SteelPhys—1005
31Flash Cannon
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
SteelSpec8010010
33Metal Sound
A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
SteelStat—8540
35Magnet Rise
The user levitates using electrically generated magnetism for five turns.
ElectricStat——10
36Discharge
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
ElectricSpec8010015
44Lock-On
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
NormalStat——5
50Zap Cannon
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM27Return
Normal—
TM32Double Team
Normal—
TM33Reflect
Psychic—
TM34Shock Wave
Electric60
TM37Sandstorm
Rock—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM64Explosion
Normal250
TM67Recycle
Normal—
TM70Flash
Normal—
TM73Thunder Wave
Electric—
TM74Gyro Ball
Steel—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM87Swagger
Normal—
TM90Substitute
Normal—
TM91Flash Cannon
Steel80

Where to find Magnemite

AreaMethodLevel
Route 38Grass (morning / day)13-16
Route 6Grass (morning / day)12-15
Route 6Grass (morning / day, Hoenn Sound)12-15
Route 6Grass (morning / day, Sinnoh Sound)12-15
Route 6Grass (night)12-15
Route 6Grass (night, Hoenn Sound)12-15
Route 6Grass (night, Sinnoh Sound)12-15
Route 11Grass14-16

Other changes in this game

  • Evolves into Magneton — at level 30
  • Tutor moves: Rollout, Snore, Signal Beam, Iron Defense, Magnet Rise, Swift, Gravity, Magic Coat