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Magnemite
#081 · Pokémon Exceeded · unchanged from the official games

Magnemite

ElectricSteelSturdy, Sighting System, Analytic (hidden)

In Exceeded: First found in New Mauville (Grass). Its type (Electric / Steel) and base stats (total 325) are the same as in the official games. 10 of its 21 level-up moves are new compared with Pokémon Emerald, including Magnet Bomb and Electro Ball.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Metal Sound
Emits a horrible screech that sharply lowers Sp. Def.
SteelStat—8540
1Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
6ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
7Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
13Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
14SonicBoom
Damage scales with user base Speed.
FlyingSpec19010
19Magnet Bomb
Launches a magnet that strikes without fail.
SteelSpec60—20
20Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
24Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
26Thunderbolt
A strong electrical attack that may paralyze the foe.
ElectricSpec9510015
27Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
30Mirror Shot
Emits a flash of energy to damage and cut accuracy.
SteelSpec658510
31Metal Sound
Emits a horrible screech that sharply lowers Sp. Def.
SteelStat—8540
33Flash Cannon
Releases a blast of light that may lower Sp. Def.
SteelSpec8010010
34Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
36Swift
Sprays star-shaped rays that never miss.
NormalSpec60—20
38Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
38Lock-On
Ensure the next move's hit and doubles the damage.
NormalStat——5
41Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys11005
41Magnet Rise
Levitates and doubles Speed stat for 5 turns.
ElectricStat——10
44Thunder
A lightning attack that may cause paralysis.
ElectricSpec1107010
52Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 21

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
HM05Flash
Granite Cave — 1F
Normal—

Where to find Magnemite

AreaMethodLevel
New MauvilleGrass

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Minus, Magnet Pull, Levitate
  • What the innates do: Minus — Syncs moves with Plus. · Magnet Pull — Traps Steel-type Pokémon. · Levitate — Not hit by Ground attacks.
  • Abilities you pick one of: Sturdy — Negates 1-hit KO attacks. · Sighting System — Trades Accuracy for priority. · Analytic
  • Hidden ability: Analytic
  • How its abilities arrive: Levitate (always on), Magnet Pull, Minus from the start; Sturdy at Lv 14; Analytic at Lv 25; Sighting System at Lv 32
  • Evolves into Magneton at level 30
  • Tutor moves: Double-Edge, Endure, Explosion, Mimic, Psych Up, Rollout, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
  • Egg groups: Mineral
  • Catch rate 190