#081 · Pokémon Emerald Blitz · changed in this game
Magnemite
ElectricMagnet Pull, Sturdy, Analytic (hidden)
In Emerald Blitz: First found in New Mauville (Grass, Lv 22-26). Its base stats (total 325) and abilities are the same as in the official games. It is Electric type here; the official games have it as Electric / Steel. 7 of its 16 level-up moves are new compared with Pokémon Emerald, including Magnet Bomb and Light Screen.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 5 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 7 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 11 | Magnet Bomb Launches a magnet that strikes without fail. | Steel | Phys | 60 | — | 20 |
| 13 | Light Screen Wall of light cuts special damage for 5 turns. | Psychic | Stat | — | — | 30 |
| 17 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 19 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 23 | Mirror Shot Emits a flash of energy to damage and cut accuracy. | Steel | Spec | 65 | 85 | 10 |
| 25 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 29 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 31 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 35 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 37 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 41 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 43 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 49 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 12
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM11 | Sunny Day Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Fire | — |
| TM16 | Light Screen Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM18 | Rain Dance Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Water | — |
| TM24 | Thunderbolt Not sold by the Outdoor Market and not found on any map — not placed in the game | Electric | 90 |
| TM25 | Thunder Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Electric | 110 |
| TM33 | Reflect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Rock | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM64 | Flash Cannon Not sold by the Outdoor Market and not found on any map — not placed in the game | Steel | 80 |
Where to find Magnemite
| Area | Method | Level | |
|---|---|---|---|
| New Mauville | Grass | 22-26 |
Other changes in this game
- Evolves into Magneton at Level 30