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Magnemite

Magnemite in Elite Redux

#081 · Electric / Steel · see locations below

ElectricSteel

Abilities

Analytic, Full Metal Body, Download (hidden)

Base stats

HP25
Attack35
Defense70
Sp. Attack95
Sp. Defense55
Speed45
Total325

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Filter, Sturdy, Magnet Pull
  • What the innates do: Filter — Takes 35% less damage from Super-effective moves. · Sturdy — At full HP, cannot be KO in one hit, stays at 1 HP instead. · Magnet Pull — Traps opposing Steel-types. Ghosts aren't affected.
  • Abilities you pick one of: Analytic — Attacks get a 1.3x power boost if it moves last. · Full Metal Body — Immune to stat drops. · Download — Raises Atk/Sp. Atk by one stage depending on opponent.
  • Evolves into Magneton at level 30
  • Tutor moves: Body Press, Discharge, Electric Terrain, Electroweb, Endure, Energy Wave, Flash, Flash Cannon, Hard Press, Helping Hand, Hidden Power, Iron Defense, Iron Head, Laser Focus, Light Screen, Magnet Rise, Metronome, Mirror Shot, Protect, Rain Dance, Rapid Spin, Reflect, Rest, Return, Secret Power, Sleep Talk, Substitute, Sunny Day, Supersonic, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Wide Guard, Wild Charge, Work Up
  • Egg groups: Mineral
  • Height 0.3 m, weight 6.0 kg

Where to find Magnemite

AreaMethodLevel
Route 110Grass

Level-up moves

LvMoveTypeCatPowAccPP
1Lock-On
Locks on to the foe to ensure the next move hits.
NormalStat5
1Magnet Bomb
Launches a magnet that is Super Effective vs Steel.
SteelSpec7020
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat20
1Thunder Shock
An electrical attack that may flinch the foe.
ElectricSpec8010015
17Ally Switch
Priority +2. The user switches places with its partner.
PsychicStat15
17Autotomize
Sheds additional weight to sharply boost Speed.
SteelStat15
17Shock Wave
Priority +2. A fast and unavoidable +2 priority attack.
ElectricSpec4015
24Eerie Impulse
Exposes the foe to a pulse that sharply cuts SpAtk
ElectricStat10015
24Self-Destruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
37Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
37Rising Voltage
This move's power doubles when on Electric Terrain.
ElectricSpec7010020
37Thunderclap
Priority +1. Preempts the foe's attack with a flash of lightning.
ElectricSpec701005
46Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
51Outburst
Severe special damage but makes the user faint.
NormalSpec2501005
51Steel Beam
Fires a beam of steel from its body. It hurts the user.
SteelSpec1401005
56Parabolic Charge
Damages adjacent Pokémon and heals up by 1/4 of it.
ElectricSpec9010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide