Magnemite in Blaze Black 2 & Volt White 2
#081 · Electric / Steel · see locations below
ElectricSteel
Abilities
Magnet Pull, Sturdy, Analytic (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Magnemite
| Area | Method | Level | |
|---|---|---|---|
| Virbank Complex - Inside | Grass | 11-13 | |
| Virbank Complex - Inside | Doubles Grass | 12-14 | |
| Chargestone Cave | Cave — 1F | 28-31 | |
| P2 Laboratory | Grass | 63-66 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 4 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 7 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 11 | Sonic Boom Inflicts 20 points of damage. | Normal | Spec | — | 90 | 20 |
| 15 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 18 | Magnet Bomb Never misses. | Steel | Phys | 60 | — | 20 |
| 21 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 25 | Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Spec | 65 | 85 | 10 |
| 29 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Stat | — | 85 | 40 |
| 32 | Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 35 | Flash Cannon Has a chance to lower the target’s Special Defense by one stage. | Steel | Spec | 80 | 100 | 10 |
| 39 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 43 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 46 | Lock-On Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 5 |
| 49 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 53 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 57 | Zap Cannon Has a chance to paralyze the target. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (27)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM64 | Explosion Victory Road — in an item ball | Normal | 250 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM74 | Gyro Ball Same place as Black 2 / White 2 | Steel | — |
| TM76 | Bug Buzz Lacunosa Town — in an item ball | Bug | 90 |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM91 | Flash Cannon Chargestone Cave — in an item ball | Steel | 80 |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |