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Hitmontop
#237 · Pokémon Exceeded · unchanged from the official games

Hitmontop

FightingIntimidate, Steadfast (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting) and base stats (total 455) are the same as in the official games. 11 of its 22 level-up moves are new compared with Pokémon Emerald, including Close Combat and Colosseumterrain.

Level-up moves 34

LvMoveTypeCatPowAccPP
0Rolling Kick
A fast kick delivered from a rapid spin.
FightingPhys5010040
0Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
1Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
1Colosseumterrain
Summons a Fighting terrain. Prevents status moves.
FightingStat——10
1Detect
Evades attack, but may fail if used in succession.
FightingStat——5
1Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
1Fake Out
A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
1Feint
An attack that hits foes using moves like Protect.
NormalPhys3010010
1Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
1Helping Hand
Boosts the power of the recipient's moves.
NormalStat—10020
1Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1Rapid Spin
Spins the body at high speed to strike the foe.
NormalPhys5010040
1Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
1Rolling Kick
A fast kick delivered from a rapid spin.
FightingPhys5010040
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
6Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
10Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
13Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
16Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
22Rapid Spin
Spins the body at high speed to strike the foe.
NormalPhys5010040
24Sucker Punch
Strikes first if the foe is preparing an attack.
DarkPhys801005
24Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
30Feint
An attack that hits foes using moves like Protect.
NormalPhys3010010
31Counter
Retaliates any physical hit with double the power.
FightingPhys110020
32Dig
Digs underground the first turn and strikes next turn.
GroundPhys8010010
33Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys11005
35Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
38Quick Guard
Evades priority attacks for one turn.
FightingStat——15
38Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
40Detect
Evades attack, but may fail if used in succession.
FightingStat——5
49Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
54Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 24

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM08Bulk Up
Dewford Town Gym
Fighting—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Hitmontop

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Technician, Top Spin
  • What the innates do: Technician — Boosts weaker moves. · Top Spin — Physical moves spin fast.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Steadfast
  • Hidden ability: Steadfast
  • How its abilities arrive: Steadfast, Top Spin from the start; Technician at Lv 16; Intimidate at Lv 21
  • Tutor moves: Blaze Kick, Body Slam, Counter, Double Lariat, Double-Edge, Endure, Mega Kick, Mimic, Mud-Slap, Rock Slide, Rollout, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swift
  • Egg groups: Human Like
  • Catch rate 45