#237 · Pokémon Exceeded · unchanged from the official games
Hitmontop
FightingIntimidate, Steadfast (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting) and base stats (total 455) are the same as in the official games. 11 of its 22 level-up moves are new compared with Pokémon Emerald, including Close Combat and Colosseumterrain.
Level-up moves 34
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 50 | 100 | 40 |
| 0 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
| 1 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Colosseumterrain Summons a Fighting terrain. Prevents status moves. | Fighting | Stat | — | — | 10 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Rolling Kick A fast kick delivered from a rapid spin. | Fighting | Phys | 50 | 100 | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
| 6 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 10 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 13 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 16 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 22 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 24 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 24 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
| 30 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 31 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 32 | Dig Digs underground the first turn and strikes next turn. | Ground | Phys | 80 | 100 | 10 |
| 33 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 35 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 38 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 38 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 40 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 49 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 54 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Hitmontop
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Technician, Top Spin
- What the innates do: Technician — Boosts weaker moves. · Top Spin — Physical moves spin fast.
- Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Steadfast
- Hidden ability: Steadfast
- How its abilities arrive: Steadfast, Top Spin from the start; Technician at Lv 16; Intimidate at Lv 21
- Tutor moves: Blaze Kick, Body Slam, Counter, Double Lariat, Double-Edge, Endure, Mega Kick, Mimic, Mud-Slap, Rock Slide, Rollout, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swift
- Egg groups: Human Like
- Catch rate 45