Hitmontop in Sacred Gold & Storm Silver
#237 · Fighting · see locations below
Fighting
Abilities
Intimidate, Technician
Base stats
Where to find Hitmontop
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Rolling Kick Has a chance to make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 6 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 19 | Triple Kick Hits three times, increasing power by 100% with each successful hit. | Fighting | Phys | 10 | 90 | 10 |
| 24 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 20 | 100 | 40 |
| 28 | Counter Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Phys | — | 100 | 20 |
| 33 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 37 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 42 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 46 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 51 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 55 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Automatically obtained after defeating Petrel in the Cliff Cave. | Poison | — |
| TM08 | Bulk Up Received from a man in Goldenrod City's Pokémon Center. | Fighting | — |
| TM10 | Hidden Power Received as a reward in the Ruins of Alph for capturing 7 different types of Unown. | Normal | 1 |
| TM11 | Sunny Day Also buyable from the shop in Mahogany Town. | Fire | — |
| TM17 | Protect Unchanged from HeartGold and SoulSilver | Normal | — |
| TM18 | Rain Dance Also buyable from the shop in Mahogany Town. | Water | — |
| TM21 | Frustration Unchanged from HeartGold and SoulSilver | Normal | — |
| TM26 | Earthquake Purchasable in Celadon City. | Ground | 100 |
| TM27 | Return Unchanged from HeartGold and SoulSilver | Normal | — |
| TM28 | Dig Removed from Celadon City, purchasable in Goldenrod City. | Ground | 80 |
| TM31 | Brick Break Received from a man on Route 36. | Fighting | 75 |
| TM32 | Double Team Unchanged from HeartGold and SoulSilver | Normal | — |
| TM37 | Sandstorm Also buyable from shop in Mahogany Town. | Rock | — |
| TM40 | Aerial Ace Also obtainable on Route 34. | Flying | 60 |
| TM42 | Facade Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM43 | Secret Power Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM44 | Rest Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM45 | Attract Also purchasable in Vermilion City. | Normal | — |
| TM46 | Thief Removed from Rocket Hideout; obtainable from a man in Azalea Town. | Dark | 40 |
| TM58 | Endure Unchanged from HeartGold and SoulSilver | Normal | — |
| TM71 | Stone Edge Obtainable from a man in Indigo Plateau; purchasable in Celadon City. | Rock | 100 |
| TM74 | Gyro Ball Unchanged from HeartGold and SoulSilver | Steel | — |
| TM78 | Captivate Unchanged from HeartGold and SoulSilver | Normal | — |
| TM80 | Rock Slide Also in Ruins of Alph, behind the 'LIGHT' door. | Rock | 75 |
| TM82 | Sleep Talk Unchanged from HeartGold and SoulSilver | Normal | — |
| TM83 | Natural Gift Removed from Goldenrod Mart. | Normal | — |
| TM87 | Swagger Unchanged from HeartGold and SoulSilver | Normal | — |
| TM90 | Substitute Unchanged from HeartGold and SoulSilver | Normal | — |
| HM04 | Strength Where HeartGold and SoulSilver left it — needs the Plain Badge to use | Rock | 60 |
| HM06 | Rock Smash Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use | Fighting | 60 |