Hitmontop in Emerald Imperium
Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Hitmontop in other guides
The same Pokémon, as 15 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Hitmontop
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 1 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 1 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 1 | Revenge | Fighting | Phys | 60 | 100 | 10 |
| 1 | Rolling Kick On evolution A kick delivered from a rapid spin. May flinch. | Fighting | Phys | 60 | 85 | 15 |
| 1 | Rolling Kick A kick delivered from a rapid spin. May flinch. | Fighting | Phys | 60 | 85 | 15 |
| 6 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 10 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 19 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 24 | Feint | Normal | Phys | 30 | 100 | 10 |
| 28 | Sucker Punch | Dark | Phys | 70 | 100 | 5 |
| 33 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
| 37 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 42 | Spin Out Furiously strains its legs. Harshly lowers user's Speed. | Steel | Phys | 110 | 100 | 5 |
| 46 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 46 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 50 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 55 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM08 | Bulk Up | Fighting | — |
| TM11 | Sunny Day | Fire | — |
| TM18 | Rain Dance | Water | — |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM37 | Sandstorm | Rock | — |
| TM40 | Aerial Ace | Flying | 60 |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM70 | Triple Axel | Ice | 20 |
| TM71 | Stone Edge | Rock | 100 |
| TM74 | Gyro Ball | Steel | 1 |
| TM78 | Low Sweep | Fighting | 60 |
| TM80 | Rock Slide | Rock | 75 |
| TM87 | Low Kick | Fighting | 1 |
| TM96 | Bulldoze | Ground | 60 |
| TM98 | Work Up | Normal | — |
| TM122 | Drill Run | Ground | 80 |
| TM156 | Close Combat | Fighting | 120 |
| TM158 | Body Slam | Normal | 85 |
| TM168 | Vacuum Wave | Fighting | 40 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |